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I would disagree, as the ISAF forces bring much firepower and mobility to bear until turn 45. Capitalize on their increased mobility to put about 4 transports of FOB resupply and 2 more of ammo resupply for the coming turnover. (Hint, truck costs will drop about turn 25)
Just use the time up till 45 to establish the ANA INF at various COPs and get them promoted prior to handover.
I built 4 FOB`s in all and link all towns to highway to help with H&M. By the time handover happend I had alraedy sent all US forces home. ANA can get the job done but don`t let them sit in FOB`s get them out and in ambush position to get promotions. ANA SF will help with large view.
You can use either the CH-47 Chinook or the Buffalo to build the COPs
I use the same strategy most every game. Building the road network helps with hearts and minds, but more importantly, provides additional PP when IED farming with the husky.
I placed both of mine near the 1st bridge crossing on the main supply route, one about 3-4 hexes off the MSR to the east, another, just northwest of the town next to the bridge crossing, against the hill mass. That way, I had over-lapping arty support and Apaches that could mutually support those 2 COPs and stay on station 3 turns without returning to the main FOB. I also use 2 arty positions at each COP, 1 US artillery and 1 ANA artillery. That way, I get 3 indirect shots from each COP, if you count integrated mortars at each COP too.
There will be a Taliban massive full frontal assault right after the hand over.
http://steamcommunity.com/sharedfiles/filedetails/?id=912469258
Indeed there is a full assault, but I think that depends on how well you clear your zone. Each time I play this scenario, with the initial ISAF forces and overlapping and redundant indirect fires, I have essentially made a kill sac and accomplish the mission of clearing zone Alpha each time. Then, at turn 45, because I had deployed ANA arty to supplement the COPs, they are already emplaced and while lacking overlapping fires, i just forward deploy my ANA SF and expand my viewing. Also, I keep a standby ANA INF unit attached to an MI8, to query the villages.
I do not think you can win this scenario if you are not using ISAF forces superior equipment in the first 45 days. Without the overlapping ISAF arty, Apaches and SF CAS, you cannot kill the taliban as they show up in your AO. I firmly believe if you can elevate the hearts and minds to 75 by turn 45, you will get much more accurate intel updates. If you can get H&M to 75, once handover is complete at turn 45, you only need to repair the odd broken water tower and visit the occasional village to maintain about a 70 point average. Oh, and do not forget to regularly sweep your buffalo built roads and MSR. That will endear the population and keep the H&M way above 65.
I think another asset that is greatly overlooked is the ability of the ANA ASV and your MRAP to also be used as a fighting vehicle. Even if it gets disabled, it still picks up promtion points and once it's promoted to SSG, it is far mroe likely to survive a contact unscathed, without having to even dismount your INF.