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Does the game crash to desktop or does the level not load correctly? There is a known issue where the level sometimes won't load, hitting "ESC" to go back, then Play again useally fixes that.
Heres a crash course:
Tools are the following, in order:
-Select
-Move
-Create
-Create 9 Tile
-Fill
-Duplicate object
-User prefabs (not yet implemented)
In the palette you find Sprites & Prefabs.
Sprites are objects you can change types on, prefabs are premade assets by us.
"Type" is the class used for the current object. "Ground" being the default class.
These types are predefined classes for simple use, some of them also have values to edit, speed&timers and such.
For instance if you want to create a custom script, you would create a object with "Type" : "CustomScript". Then Select the object, with select tool and input the name of the file you will be using under the parameter "Scriptname".
To create the script you open "Window" -> "Scripts", enter a filename (same as parameter), choose a template and click create, and you should have some code infront of you, connected to the object.
In the "Window" dropdown you will find more level settings and tools to play around with.
You can also load the level "Blinky" in workshop to see an example of using scripts.
To load a level go to "Window" -> "Community" (or press the Disk with up arrow icon in the top right corner). The community window is where you load and upload workshop levels to steam.
Feel free to ask if anything is unclear.
This is gonna help a lot.
Perfect time, its weekend... :D
I let you know if i got any other questions or problems.
PS: The Game-Crash send me to desktop and closed the Game, after a Windows-message.
But sadly i tried to much things out, so i cant tell yet, why or what is gonna make it crash.