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Weak!
No, it does if you Alt-Enter on the preview, but it's left-eye only. Kinda like Rick & Morty VR before you enable Spectator Mode.
Can't expect much from a newly-released Early Access game, but I've seen people playing the Alpha version with a really good camera to capture from and the EA version only showing a very limited FOV in left eye only.
Dang, I wanted to stream alot about this game.
https://www.youtube.com/watch?v=8okRLomPSdM
Its a problem with SteamVR games in generel. I hope they make a standard way to have a full screen display of any VR game on Steam somehow, but it might be heavy on the GPU.
Yeah, it's one extra viewpoint to render.
My video wasn't that great anyway, so just salvaged a few bits to make a silly montage instead. Will look into it deeper next time.
https://skarredghost.com/2017/05/25/use-oculus-mirror-make-virtual-reality-gameplay-videos/
There's literally nearly no impact...
It's not rendering more stuff. It's just duplicating what is already generated by the game engine.
There's tons of games with more element and actual calculation done by the CPU and GPU with a full desktop preview being shown and no impact at all.