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I'm wondering if you are planning on fixing the odd lack of anti-alliasing at certain spots. Also, I often find myself getting annoyed by the draw distance of objects (studs in particular). I have a fairly decent PC with an i5 6500 and RX 480 combined with 16GB of RAM and the game loaded off of an SSD, so it must be the game itself that prevents these objects from rendering at a certain distance, unfortunately.
I would gladly appreciate it if you could fix these issues as well in a future update! Other than that, the game works completely fine for me.
All the LEGO games to date seem to use the same edge FSAA (fullscreen anti-aliasing) effect which is passable at best and downright poor at worst even in comparison to post-process methods such as FXAA. It only looks slightly better now IMO because I no longer play the games at 1280x1024 and 1680x1050 but 2560x1440 or 4K. It's telling how poor the AA is that the game still retains its jagged edges even at 5K downsampled to 2560x1440!!! I really wish they would add temporal AA support as these games suffer from a lot of background shimmer that can look really distracting in motion. At least with the older DX9 games you could force MSAA/SGSSAA using an NVIDIA compatibility flag but since switching to DX11 that's no longer an option. You can, of course, force FXAA via the driver or use SMAA but these tend to also blur the text and UI so they aren't ideal.
Agree about the draw distance though. Given that the game essentially runs on a toaster it's a shame that there isn't an option to push out the draw distance more for people with mid to high end systems.
Also, the shadows in this engine really need fixing; almost every character exhibits terrible flickering and glitching in close ups that distracts from the otherwise nice cartoonish look of the game. Every platform shows it... PC, PS4 and Switch alike. I suspect the issue may be a result of the engine itself being quite dated and nothing short of a radical rewrite will fix them.
where can i refund
jk
also fix the random crashes pls
Edit:I've found old executable of this game and guess what...
Game is working at 144 FPS.