Killer Instinct

Killer Instinct

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Papi_Teflon Feb 25, 2021 @ 12:24am
Need help with Lockout Combos (Dojo #29)
I'm doing everything the right way, even manage to save a little of the bar by executing a shadow linker so it won't fill up as much. However, after the linker and heavy combo, the commands don't register properly once I press medium punch or kick. When I do, it continues the combo as if it's part of the heavy set, and THEN it goes to medium afterwards. This is absolutely frustrating because all of my efforts are in vain as the bar fills up to max causing a knockout. The same thing happens when I go from medium to light. Is it meant to be like this or is there something actually wrong with the programming? Because I'd really like to finish the dojo so I can go on to playing how I like to play! Any advice will help thanks!! :)

**{Update: I figured it out, somewhere in the mix you have to factor in manual hits in your combos, so the way I did it goes something like this, *Heavy Windmill Kick, High Kick Auto, Shadow Windmill Linker, High punch auto, Medium Lazer Manual into med combo, low windmill manual into low combo, High punch, and then ender. Somewhere in between medium and low atuo, you should have at least one shadow bar remaining to execute and save filling up the knockout meter.}**
Last edited by Papi_Teflon; Feb 25, 2021 @ 1:48pm
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Showing 1-2 of 2 comments
tserleg1471 Mar 15, 2021 @ 3:43pm 
I'm still a newby, but this guide should be useful for you:
https://ki.infil.net/
F0X7 Sep 26, 2023 @ 3:12pm 
Thank, bro! This finally worked for me. I used my 2nd shadow bar the instant my first low connected, then I found that only the heavy tiger fury ender worked because you need to need to perform the input the instant the first punch of your final high punch auto connects. This is the only ender that's capable of coming out immediately after the first punch of the high punch auto.

I tested every other ender, nothing else worked. So the exact order for me was thus:

Heavy Windmill Kick, High Kick Auto, Shadow Windmill Linker, High punch auto, Medium Lazer Manual into med combo, low windmill manual immediately into SHADOW WINDMILL LINKER (the first hit of the low windmill kick counts as the double), High punch immeidately into HEAVY TIGER FURY ender. (Immediately perform upon landing the first high punch of the auto)
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Date Posted: Feb 25, 2021 @ 12:24am
Posts: 2