Three Kingdoms: The Last Warlord

Three Kingdoms: The Last Warlord

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Vantose Nov 6, 2020 @ 2:05pm
Map Editor?
Hay guys.
Just wondering if any of you have bothered using the map editor? I have some questions about using it and I haven't found much of any thing about it online. The help guide is not in English and the only video I found on it while being great it seems to be so out of date as to be completely useless.

https://www.youtube.com/watch?v=FplEISgo_Xg

The only editor i can get to open from the game is full text based. I can't figure out how to load up a base line for a map and or officers. I mean like loading up the 184 set of cities and officers or 189/195 as a place to start. It just has every thing blank and theirs nothing in the import folder.

Any way would be cool to have some tips hints or suggestions on how to use it or where to find info on how to use it or maybe explain to me how to open the one in the video because i can't seem to find it any where.
Last edited by Vantose; Nov 6, 2020 @ 2:07pm
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Showing 1-15 of 16 comments
Caprontos Nov 6, 2020 @ 10:55pm 
The video one is the old version that they scraped. It was much easier to use but I guess it had some issues (I forget now).


Anyways, the issue is to make a map in English it is more work then it's worth. And the devs don't think it needs addressed so it probably won't be.



If your really committed though you can make a scenario.


Basically what you can do though is, Start from scratch (joy) or

1. Open the scenario editor and switch it's languge to English (4th option over, along the top. Close it and reopen it.

2. Pick the base game scenario you want to edit from (they are found in the game folder - Story.
- You can open the Story config file in Notepad or better Notepad++ and see what year each scenario starts, to know which folder is which.

- This gives you the officer list of that scenario (every scenario has it's own and there some differences but mostly it's who's actually alive (you can edit any of that of course).

- This also fills out all the other lists like units and such.

3. Anyways now go to your game folder - config - language - and open the English file. (This is the more work then it's worth part).

-First thing you need to do is figure out who is who so you can edit the officers you want to edit. To do this you need to use the numbers in the Surename and First name column and find them in the languge file, and manually translate. Such as officer 1 is 10100 and 10426 is A Gui.

-Once you know who's who etc, you can just change the other columns to what ever you want them to be. And your good to go.

The rest of the editor is pretty straight forward I think. If you can figure out who's who.

One way to do it is use the city list. Look in game what city they start in, then you can find them slightly easier in the list because you can see what city they appear in.

You can use their protraits. If you go to the game folder / res / generalicon you can see, for example number 37 is Cao Cao's portrait, and so in the editor you can find the officer that uses 37 and that's Cao Cao (and I think they are in the same order - so number 37 is Cao Cao).


Just remember you don't need things in the name column for it to work. The game only uses the name if it's a new officer(and you don't use numbers from the languge file to make the name). So you only need to change the ones you want to refind easier.




I made this scenario:
https://i.imgur.com/kLojHNb.png

With the premise, Liu Bei fled to Ma Tang instead of Liu Biao (and so Liu Biao gets divided by Sun Quan and Cao Cao).. And add early Meng Hou just because... Why Not? ..

So its possible. But It's a lot of extra effort. And worst of all, is when they update the game it doesn't update with it. So if they add new skills or change units or something it doesn't change for your scenario since every scenario has it's own officer list and such to reference.




If you have not already lost interest then To help you start. (Note these are pretty old so I don't have any of the new force rulers for newer scenarios).

This is a list of all the rulers:
Leaders: 12: Bian Rang 37: Cao Cao 156: Dong Zhou 206: Gongsun Du 211: Gongsun Kang 218: Gongsun Zan 260: Han Fu 268: Han Sui 270: Han Xuan 356: Jin Xuan 363: Kong Rong 365: Kong Zhou 383: Li Jue 413: Liu Bei 414: Liu Biao 419: Liu Dai 422: Liu Du 454: Liu Yan 456: Liu Yao 462: Liu Yu 464: Liu Zhang 494: Lu Bu 523: Ma Teng 537: Meng Huo 635: Shi Xie 653: Sima Yi 669: Sun Ce 678: Sun Jian 691: Sun Quan 714: Tao Qian 742: Wang Lang 804: Wu Jing 894: Yan Baihu 968: Yuan Shao 969: Yuan Shu 990: Zhang Chao 1005: Zhang Ji 1008: Zhang Jiao 1013: Zhang Lu 1028: Zhang Xian 1035: Zhang Yan 1036: Zhang Yang 1054: Zhao Fan 1157: Sheng Xian 1348: Lu Kang 1355: Xu Qiu 1356: Tang Mao 1357: Cao Yin 1380: Liu Xie

These are city numbers:
Cities: 1 Le Lang 2 Xiang Ping 3 Bei Ping 4 Ji 5 Zhong Shan 6 Nan Pi 7 Ye 8 Ping Yuan 9 Bei Hai 10 Jin Yang 11 Shang Dang 12 Pu Yang 13 Chen Liu 14 Xu Chang 15 Xiao Pei 16 Ru Nan 17 Xia Pi 18 Hong Nong 19 Luo Yang 20 Guang Ling 21 Shou Chun 22 Chang An 23 An Ding 24 Tian Shui 25 Wu Wei 26 Jin Cheng 27 Wu Du 28 Han Zhong 29 Cheng Du 30 Zi Tong 31 Jiang Zhou 32 Jian Wei 33 Yong An 34 Jian Ning 35 Zang Ke 36 Yong Chang 37 Yue Xi 38 Wan 39 Xin Ye 40 Shang Yong 41 Xiang Yang 42 Jiang Xia 43 Jiang Ling 44 Chang Sha 45 Wu Ling 46 Gui Yang 47 Ling Ling 48 Jian Ye 49 Lu Jiang 50 Wu 51 Hui Ji 52 Jian An 53 Yu Zhang 54 Yi Zhou 55 Nan Hai 56 He Pu 57 Jiao Zhi 58 Zhu Ya Zhou 59 Hu Pass 60 Hu Lao Pass 61 Han Gu Pass 62 Wu Pass 63 Tong Pass 64 Yang Ping Pass 65 Jia Meng Pass 66 Jian Men Pass 67 Mian Zhu Pass

For everything else, the language file, or generalicon folder.
Vantose Nov 8, 2020 @ 11:34am 
Man i just wana move some people around on the 190 map but i dono if its worth the effort :(
Vantose Nov 10, 2020 @ 11:37am 
I tell you its god awful trying to find some these officers based on their face art. Some are super easy and stand out others re reused over and over and over. So I have to look for some one with the right color ribbon or how they eyes are shaped different from 50 other guys that have the same face, hat and beard as they do.

Manged to get a little bit done on it, moved some people around with out causing it to bug out to much. Year is 190, thinking about making a yellow turban force to set in Luo Yang but it might be easier to just make them as new officers then add them to the game i aint decided yet.


Changes
Moved Dong Zhuo out of Luo Yang
moved a few key officers with him but most i turned onto free officers and spread them across the map. I hope this will weakening him some and give some the other forces like Cao Cao a chance to grow.
Combined Ma Teng and Han Sui
Moved Sun Jain's forces to Wu
Moved Liu Bei to Jiang Zhou
These moves also made some space to put in some created forces to play on the map.
Last edited by Vantose; Nov 11, 2020 @ 12:03pm
Caprontos Nov 10, 2020 @ 3:50pm 
I found a faster way to find the officer number I think... Just now.

You can load the game with cheats on, then open the cheat menu find the officer and their avatar number is probably their character number in the editor

I checked it with some rulers and I think its correct. While still fiddly it should be a more manageable to find the officers.
Vantose Nov 11, 2020 @ 12:06pm 
I finished my map and can upload it some where if you interested in it.

After the yellow Turban rebellion failed Zhang Jiao and his brothers captured Xiang Yang and made it their new strong hold. Dong Zhuo sized Luo Yang but was soon forced out by the coalition forces and is fortifying his defenses in Chang An. Ma Teng and Han sui have come together to defend against Dong Zhuos assault. Liu Bei has set up in Jiang Zhou while Sun Jian begins his expansions in Wu. Many officers unsure of what the future may hold roam the land looking for some sign of hope. Who will survive this storm of chaos?

https://steamcommunity.com/sharedfiles/filedetails/?id=2284131860
Last edited by Vantose; Nov 11, 2020 @ 12:07pm
Caprontos Nov 12, 2020 @ 5:38am 
This game has a workshop, so you can upload it to that for the most people to see. You might have the first English one. Last I looked there weren't any.

Though finding the numbers with the cheat menu might make it a lot more manageable to make one. I had 5 scenario ideas but the editor was to much hassle to make them before, So Maybe I'll mess with them sometime.
Vantose Nov 14, 2020 @ 10:50pm 
So I ran into some bugs with it or at least it seems like bugs.

First i made Zhang Jiao a wife and gave them a kid but he becomes an officer the 2nd turn of the game no hammer what i do. I made him underage and change his status to under age but no matter the age i set him as he still becomes an officer on the 2nd turn of the game. i have set him to unborn and made his birth the next spring but still on the 2nd turn he becomes an officer at the age of 0. I have no idea what i am doing wrong or if it is just bugged.
<Edit> I figured this one out, its because i had him set to appear in in the city the force was in. I dono why it made this under age person become an officer because of that when it does bot do it to all the unborn and underage officers set in cities all across the map but when i put his city as blank he stopped becoming an officer on the 2nd turn.

I wanted to add some birth magic thats is not as much trouble to get but when i tried to use the Item maker to do it it does not have consumables listed . So I used the tab that lets you give items to a faction and I made a few one stack birth magics but didn't give them to any faction, I thought maybe it would let you find them randomly if they are not given to any one. However the game crashed on the faction pick screen every time i tried to star a new game. When I removed them all saved it and then started the game back up it plays fine.

Also has any one tried city editing? It says i can change the population and what not in a city how ever when i start a game and use my custom faction in that city the population and developments seem to be reset back to the starting numbers. Is this because you can not edit a free city? when i edit a city a faction controls and then start up the game it seems to be changed for them. Have you tried this? Know any work around?

Oh and you can load your custom maps stright to the work shop from the custom map page in game.

https://steamcommunity.com/sharedfiles/filedetails/?id=2287820005
Last edited by Vantose; Nov 15, 2020 @ 8:00am
Caprontos Nov 15, 2020 @ 12:35pm 
On cities, you should be able to edit them. My first mess around with it was setting the intial start competely equal (city stats, all the same and no starting techs). And it worked fine then.. I'd have to try again now to see.


Also don't know the issue with the child but underage children will follow the parent regardless so should be fine to just leave it unassigned and turn two they will move to the parent city. I never messed wit adding new officers.

-
A different fix to birth magic, if you just want more children in your game, is to make it appear in the in town shop. You can adjust the price to be what you think is fair. To do this you need to..

Open the game folder/config/world/items. Back up any files you change so if you break it, you can revert easier.

Search it for "ID":581, and this is the item info:

,{"Array":0,"ID":581,"Temp":"\u9E92\u9E9F\u9001\u5B50\u7B26","Name":15663,"Class":13,"Type":50,"Icon":398,"Level":10,"Effect":56,"EffectParam":0,"Effect1":0,"EffectParam1":0,"Ability":-1,"AbilityValue":0,"Ability1":-1,"AbilityValue1":0,"Ability2":-1,"AbilityValue2":0,"Skill0":-1,"Skill1":-1,"Cost":5000,"Price":99999,"Unique":0,"Desc":75099,"Sort":0,"Origin":"2,"}

You can change price to change what it costs in game. (I usually change price and cost, but I forget offhand what cost does).

Then to add it to the in town shop, open itemshop (same folder as item file) and add to bottom before the ]} :

,{"Array":0,"ID":581,"Name":"\u9E92\u9E9F\u9001\u5B50\u7B26","Rate":750}

I put it before the "ID":702 one so it's in order, idk if that matters. Just make sure it looks the same as everything else. one missed comma will make the game crash right away.

You can adjust rate to make it appear less or more often. Higher number is more common and idk what the max is but 750 is pretty common but you don't always get it every quarter iirc.
Vantose Nov 16, 2020 @ 6:45pm 
You messed around with changing the gates to cities? It looks like it can be done though they would still look like gates.

So i figured out that if you change a free cities stats and then start with a custom force in it the city's stats go back to the games base, how ever if you leave it as a free city and then start the game the city will have changed stats like you want it to.
Last edited by Vantose; Nov 17, 2020 @ 12:08pm
Caprontos Nov 17, 2020 @ 3:06pm 
Originally posted by Vantose:
You messed around with changing the gates to cities? It looks like it can be done though they would still look like gates.

So i figured out that if you change a free cities stats and then start with a custom force in it the city's stats go back to the games base, how ever if you leave it as a free city and then start the game the city will have changed stats like you want it to.

I never messed with gates. If you wanna mix up battles, you can make tactic ranges double or more and the AI will throw around a lot more disorders and such before they are in range to attack.

Since most of the time free cities have lower stats, that makes sense I guess. Since they probably do that so you don't start with a crappy city. They don't account for you making better free cities.
Vantose Nov 18, 2020 @ 12:13pm 
So here's one for ya. i want to make alot of the early good free officers appear in random cities rather then set locations. How ever when i set them to Free with no set city it causes a random crash bug that happens every few turns. If I set them to Available with no set city they do not seem to be showing up in the game at all. I dono if any the other settings would work, under age with no city setting? Any ideas on how to go about this or a work around the random crashing?
Caprontos Nov 18, 2020 @ 2:43pm 
Sounds like a hardcoded thing. A certain amount of stuff is set the way it is. Mostly you can just change the numbers for things. But even that can't always work. Like you can give heavy cavalry a shoot skill but you can't give it a rush skill even though you can make a new a skill and all that.

Some KOEI ROTK's have options to randomize where officers appear but idk if they will add that here or not.
Bolt ⚡ Dec 18, 2020 @ 9:57pm 
Originally posted by Vantose:
Hay guys.
Just wondering if any of you have bothered using the map editor? I have some questions about using it and I haven't found much of any thing about it online. The help guide is not in English and the only video I found on it while being great it seems to be so out of date as to be completely useless.

https://www.youtube.com/watch?v=FplEISgo_Xg

The only editor i can get to open from the game is full text based. I can't figure out how to load up a base line for a map and or officers. I mean like loading up the 184 set of cities and officers or 189/195 as a place to start. It just has every thing blank and theirs nothing in the import folder.

Any way would be cool to have some tips hints or suggestions on how to use it or where to find info on how to use it or maybe explain to me how to open the one in the video because i can't seem to find it any where.

Aye that's me lol
Skidvar Jan 6, 2021 @ 10:56am 
Here's an old list with general names I generated with a spreadsheet (Open Office - it's free)... It's been a while, though since I did, so maybe there are a few new generals, but at least you will have most of them. I hid some rows and columns that I used to generate the list:
https://www.udrop.com/4Fpm/General_names.ods
Skidvar Jan 6, 2021 @ 11:05am 
Basically a list like this:

Officer List
1 A Gui
2 Ahui Nan
3 Bai Rao
4 Bao Chu
5 Bao Long
6 Bao Sanniang
7 Bao Tao
8 Bao Xin
9 Bao Xun
10 Bao Zhong
11 Bei Yan
12 Bian Rang
13 Bian Bing
14 Bian Furen
15 Bian Lan
16 Bian Xi
17 Bing Yuan
18 Bo Cai
19 Bu Chan
20 Bu Du Gen
21 Bu Lianshi
22 Bu Xie
23 Bu Zhi
24 Cai Furen
25 Cai He
...
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