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I think it's a very entertaining game, even though it repeats itself a lot. The art direction and music are very good, and the game balance is decent. There are a lot of things you can do and many choices you can make. It's a light-hearted simulation of what it would be like to be the mostly undisputed ruler of a small island republic in the Caribbean.
If you are expecting a ton of action or deep economic consequences, or even challenge, Tropico might not be for you. If you like games that have humour and a lot of atmosphere, and don't mind a mostly laid-back gaming experience, Tropico is one of the best city-building games available.
I'm pretty sure there's a demo you can try to see if you like it. Tropico 4 has a slightly easier learning curve, but Tropico 3 is also very good as well. The new collector's bundle represents a good gaming value and is worth the price. Tropico always goes on sale during the big STEAM sales, so if you wait you can get an even better price. If you don't mind paying out, though, Tropico is an excellent game!
if you like simcity like games, with humour that's for you !
Also, this game let you do more micro management than Simcity
it's definitely a great game.
The writing is top notch, the characters present are highly interesting, and there's enough interesting random events that are potent, but not too powerful to be crippling or overpowered, to keep things fun and never quite the same game twice.
Normally I don't even bother to play the single player campaign in a game like this, as the whole point is the sandbox mode... interestingly enough though, the single player is top notch as well, and gives the player quite a remarkable amount of freedom in their choices on whot they want to do =3
As has been said, however, it's a relatively easy game. It's fun to just sit down and blow a few hours making yeur little personal tropical nation rise though, and it does a good job of doing such. Yeu get some interesting extra things to worry about as well, such as world superpowers poking at yeur little island nation (Russia may make some odd requests to further their revolutionary plans, while the USA might demand a freedom tax because of just how great the USA is. England might offer yeu some incentive to build certain types of stuff such as offering to foot part of the bill to create said products, or the middle east may provide a camel. I'm still unsure about the camel =P ).
Generally particular problems like disasters are moderately weak, but enough to be a nuisance (sir, an enemy tornado has penetrated our defenses, we're preparing a counter-attack as we speak! - Seriously, why is my military general in charge of defense against natural disasters? XD ), and will usually lead to things like a volcano setting fires to buildings (which a fire department can put out, or can be paid to have helicopters air-drop water for instant-extinguishing), or having a few buildings get instantly-destroyed but having the UN provide disaster relief (which oddly enough is sometimes more than it costs to rebuild, meaning yeu might actually get paid for a natural disaster. Go figure.).
As a whole, though, it's a great game. It has a quirky, tongue-in-cheek sort of humour to it, and provides exactly whot I was looking for in a sim-city game; an interesting economy, deep and interesting game play, and a lot of nuanced things to keep track of while making a distinctive area built up by my own hand to call "mine". Yeur personal mileage may vary, as per normal, but it's a very well done game.
My only complaints, really, at all, relate to minor quirks in the AI, such as dock workers who sometimes refuse to service ships because they're off doing anything but their job, or less than obvious explanations as to why people may be leaving the island in droves at times (it took me forever to realize that all the garbage dumps had lost their workers, so the whole island was a polluted mess in one game, and because they were so dirty, anyone I replaced them with didn't want to stay working there for less than a much higher wage).
These are minor issues, however, and they can be managed by learning the game more in depth.
In terms of bugs... I've seen a few semi-game breaking ones with the campaign (must perform X action exactly as stated; if performing Y action with the same effect, it doesn't work but doesn't tell yeu this), but even those aren't things like "game crashes and can't be recovered", instead it's more along the lines of "yeu might have to restart this mission as it didn't bother to give yeu a time-sensitive quest until it was after the maximum time to complete that quest... oops".
So yes, there are some bugs here and there, but I've only ever had it actually crash once, and that wasn't even Tropico's fault - that was me having way too much stuff open at once and a memory error occured because of it.
As a whole, it's well worth the cost of an AAA title game. $60 would be quite reasonable, and worth the play time spent on it (at least for myself, personally). If you wait though, it's almost guaranteed to be on sale during any major holiday sale.
All things considered, it's one of the best games I have, and I have hundreds =P (Including those not on steam, of course =3 ).
The one type of person I may not suggest the game for though, is anyone who is excessively leaning towards any particular mindset, to the point they can't take criticism or a joke. Tropico does not hold punches; the leader of the church is a drunk, the leader of the intellectuals probably spends half her time as a porn star dressed up as a teacher as she actually spends teaching, the USA not-so-subtly threatens to "accidentally drop" some nukes on yeur island if yeu don't give in to their demands and so on. If yeu're overly sensitive, the chances are yeu're going to be offended by SOMETHING in the game. If yeu don't mind the fact that it's going to take a jab at everything in sight, however, yeu shouldn't have any problems =P
Anyway, I hope that helps a bit =3