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2: education takes time.
3: People need a reason to want to study.
I useally get a police station and hight school after a few years.
It take around a year i think for students to finesh school.
I also make sure my high school jobs pay more then my uneducated jobs.
Also the first five year you dont need advance infastructer.
A church, a clinic, some bunkhouses and a childhood musean will shut them up for the first five year.
During this time you shoud get a money maker(i suggest a mine)
Then build a hight school and police station.
After a year or two build a factory.
Only then worry about a collage.
2. College- build one, hire ONE foreign specialist to work it and once more make sure it's wage is 5-10 higher than your other college educated jobs... that guy'll teach and next thing you know you'll have more college educates than you know what to do with (that being said only let at most two people work at the college since you'll never need that many students and it gets expensive)
when is the best time to build a high school, and is it really necessary to build a grade school?(cuz the tutorial never touched that thing, it says in the description that it improves the children's intelligence)
and high school and college I both usually build in the early-mid game... no point in industrializing without the workers but if you build it too early you won't have enough resource/cheap money buildings to be able to afford industrializing
Edited for spelling
I asked myself the same question. The thing is people in Tropico don't go to high school for the education, they do it for the jobs. If there are jobs asking for educated workers, people will go to school to snatch those high-pay jobs. If there are not, the schools will stay empty. So build your factory, and your soon-to-be workers will go to high school.
I think that's part of the reason you don't hae problems with female workers : The school itself creates several potential jobs.
For your other question : Yes, I think you need a high-school degree to attend university.
Grade schools are different : They don't give a degree (and thus, are not mandatory to attend high school), but boost the intelligence of the student. And only intelligent students will try to get a higher education. So grade school will boost the potential number of educated workers. (You can also use an edict that allows stupid kids to become students, but lowering the bar like that has consequences)
found this out as well when i said: meh, and i built a factory, after which the high school filled up quite rapidly.
Kids can't drive. They also don't have jobs. That means kids without grade schools will wander around all over the map on foot. They are some of the most susceptible to starvation just because of their limited mobility. If you build a grade school you create a kind of magnet for kids. Just make sure a marketplace, chapel and clinic are nearby and you'll create a little daycare area. You'll need several of these little daycare hubs to blanket your population though; otherwise the grade school will end up killing more kids than it graduates.
if you think you want grade schools, ask yourself what you would set them to before you build them:
Bookworm strategy:
spelling bee will insure you have plenty of the little buggers move on to high school. That becomes important later if you transition from agriculture and mining to business and industry. It also indirectly gets more of them into college as well. Still a later game advantage.
Tropicans First strategy:
Field trips is the default but really only viable when immigration is limited. If you play Immigrants Out, you'll have more menial jobs than you have people to perform them. This mode makes an early game grade school as important or more so than an early game high school. Otherwise, immigration trumps grade schools every time.
Alice Cooper strategy (aka school's out for summer):
If neither of these fulfill your island's overall goals, then just shut down the school or don't build it in the first place. Because that child magnet will also draw in kids from the countryside, who probably will starve along the way or otherwise die. Youth Orgs aren't really a solution to anything even though the idea sounds cool. Besides there are much more efficient edicts and media to court loyalists, you don't need to budget infrastructure. And child loyalists aren't really worth much, dollar for dollar. The other non-starter, Obedience training, reduces the rate of rebel threat buildup, something that is less likely if you don't have kids starving in the woods in the first place. For most sandbox play, until you get subways just don't even bother with grade schools. After subways, well the whole world changes.
If you go with grade school hubs, don't forget the TV station tuned to Learning with Larry, and the literacy edict. This works on all schools to improve the learning rate. If you use the roadside layer strategy to force enough walkers, grade schools are ideal for roadside placement. They'll never interrupt traffic and they force foot traffic to walk past them.
This is very accurate. High Schools and Colleges will only fill up when there are Jobs that requre these education levels.
So, no Island needs more than one college and one high school. IF you need more than one of each, your are building too fast for your island's rate of growth; I.E. you are losing money.
As for Grade Schools, they aren't really educational systems. They actually affect Religion for some reason.
Here's why, based upon T4's game logic----- Not enough grade schools makes children bored due to spare time out of school. To cure the boredom, children go to church or to cathedrals. These kids take up space in church, making the church less able to serve the adult Tropicans looking to fullfill "faith"
It's a crap logic, but it's another aspect of T4, you have to work through....after all, kids can't go to a pub, nightclub, gourmet resturaunt, etc. Kids, with no school, need entertainment. And in T4, their entertainment is swamping churches to the point that the churches can't serve the adult Tropicans looking for religious satisfaction.
never thought of it this way
but then again, the grade school takes REALLY long in my idea, and there's room for only 10, so with 250 people there's a need for some 4 grade schools to educate all of the children and keeping 'em out of church. Isn't it better, then to just skip the damn thing and keep a load of uneducated jobs because it's way cheaper to do so?
Check the annual income:
http://steamcommunity.com/sharedfiles/filedetails/?id=504088584