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Marketplaces allow you to import food if you ever run low, so no need to get too caught up in the ratios.
Early on you can use the foreign aid edict for free to handle food if you like too. (and healthcare)
Also relating to food happiness; simply having food gives 80% satisfaction, the rest is up to variety and 'double rations' edict being active. Variety simply checks how many food types are available, one building of each type is enough to max it even if most people are eating one thing.