Low Magic Age

Low Magic Age

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26 juin 2023 à 18h32
v0.91.63 Patch Notes - Arcane Archer, Epic Feats
Consultez toutes les informations de l'évènement ici :
https://steamcommunity.com/ogg/576770/announcements/detail/3675548335150922115
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Affichage des commentaires 16 à 30 sur 64
We need Adventure mode .There is quite enough character for now
ArcBlue 27 juin 2023 à 11h24 
2
I like how this game feels and its basic principles of game play. However, I think it's apparent potential exceeds the Developer's imaginations or their capability or willingness to take it there.

The endless class additions would be nice if they were being added to a world that was vast enough to compete with them. But the world is small. Each play through is the same map, same towns, same dungeons, same events, same everything, and there just isn't enough of the world to fit all these classes. It really is so overbearing, that it makes this game look like a class simulator... as though the classes are the main point of the game and everything else is just there to enhance that experience.

If you haven't set up the game in the first place to enable you to build multiple worlds, and your imagination was so small as to only have this one small static world to play in, you have ham-stringed your own potential from the get-go.

Random generated maps would be a great thing to have, a few base rules to determine where and what to place on the map, and a random visual map generator to create new maps would be ideal. At very least, a dozen static images upon which random generated localities are placed whenever a new map is created.

I'm surprised you guys didnt start with that to begin with. It really isnt that hard to do, from a programming perspective, if you had built it that way from the ground up. If you havent, then at least create a few dozen variations with special elements unique to each one.

As it is, I've played the same map 2 or 3 times, with variations in characters and classes, and there just isnt enough here to call a whole game. There was some forgiving of these shortcomings while waiting for development to happen, but it's clear now that the only place the Devs intend to take this game is into more classes and the rest of the world is going to stay the same limited experience.
The trailer video in the game's store page is of adventure mode. The first screenshot after the trailer is of adventure mode. The first word in the game's sales description is "Adventure". The first listed feature on the sales page is adventure mode. The first item on every update for the past 6 months' list of things to work next on is adventure mode.

But I guess I'm just "needlessly complaining" about the developers neglecting the primary feature they used to advertise and subsequently sell me the game.
Kris 27 juin 2023 à 14h00 
You have to be kidding us guys, for the love of all that's holy, please, give us adventure mode. You have all this content, and no game to play it in!?
So where are we supposed to use this endless parade of prestige classes? If only there was an actual game here to put them into.
Aruz 27 juin 2023 à 14h05 
Don't make a big epic adventure that would take so much time to make. focus on making adventure mode moddable. Players would love to create their campaign and playing many different campaigns from other players. please let them do the work for you
Thank you @Low Magic Studios! Please keep the content coming, I'm really excited to see more added to adventure mode. Great game. Thanks for all your hard work!
aren't prestige classes something you add after you finish making a game?
爽死惹
Dunn 27 juin 2023 à 19h10 
The stat boost feats say they have a house rule limiting them to 10 each, but I don't see that option in house rules.

Additionally, ranger's favored enemy epic level feat says it can be taken multiple times, but can only be selected one time.
既然现在多出来的专长点数可以转属性点,那么对于所有技能能力不依赖于特定职业等级的高级角色而言(比如所有法职),专长最多的战士或许是一个不错的额外职业选择?
枪斗术是吧:steammocking:
This is a very nice update, allowing characters past lvl 20 to have meaningful growth. thank you.
NIHILIST a écrit :
既然现在多出来的专长点数可以转属性点,那么对于所有技能能力不依赖于特定职业等级的高级角色而言(比如所有法职),专长最多的战士或许是一个不错的额外职业选择?
戰士的額外專長我記得有限制專長選擇
carl 28 juin 2023 à 10h40 
appreciate the work. Get the classes all done up and then the world, makes sense. Why am I the only one who understands?
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