Low Magic Age

Low Magic Age

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Nagumo Feb 10, 2020 @ 11:27am
This game feels not finished
Sorry to say that, but even the Version Number is under 1.0. I have put LMA on my wishlist, and i was happy to see it out of EA. After starting it i wonder about the Version Number. Furthermore the char creation lacks of so many classes and spells of the DND System. I really hope they will implement a lot more. The Inagme Wiki is a great idea but again so many things aren't explained or still missing (example: The roll to make with a concentration check).

Imo the Label EA isn't lost at all. Will come back after a while, because the game is really promising.
Last edited by Nagumo; Feb 10, 2020 @ 11:28am
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Showing 1-15 of 27 comments
Mr. Delightful Feb 10, 2020 @ 12:39pm 
Low Magic Age is EA true, but even now it is a MASSIVE amount of fun. If you want to build a party of 6 to scour the land of monsters and treasure, while doing a bit of "Mount and Blade" style trading on the, THIS IS YOUR GAME!

It is also updated frequently, and can be had for such a low price...
Observe the Fun!: https://youtu.be/UvBWnkVqTr4
madra Feb 10, 2020 @ 8:38pm 
@ Mr. Delightful Could you please tell me where this MASSIVE amount of fun is?

You run around with the most basic group possible in DnD, there are only fetch and kill quests, crafting is completely useless, your hardest enemy are traps in dungeons and the world is static and lifeless. Just like most random dungeon crawlers. There is nothing more to do, or did i miss something? Normally i fall asleep after 1 hour of playing because its that boring.

Despite that its a promising title and with a lot of additions it could be great, but at the moment its in a beta stage where a lot of things still missing and/or not working as they should. With the development speed they show, i think the devs need at least a year to make it interesting. I play such games since 1980 and i can tell you that LMA is veeeery basic at the moment. So again my question " Where is this MASSIVE amount of fun?"

But jokes aside, i would add the EA tag again, work at least a year adding the promised content and polishing everything, triple the price, release.
Mr. Delightful Feb 10, 2020 @ 8:56pm 
Well, if you like wandering around killing monsters and taking their sh1t, while building a party of 6 up into an unstoppable force, while Simultaneously making bank off buying commodities low and selling high, its Massively fun.

At $10, this game is a steal at the amount of content you get; and its only getting better. The developers are also updating the game near monthly, so their always adding things and making it a deeper experience.

But if you need something more story driven, or with more of a narrative focused ya, I can see it as maybe not your thing. And thats ok. Its very sandbox-ie.
jtcbrown Feb 10, 2020 @ 9:49pm 
I've had my fun with it, but the crafting update... egads... it's a mess. I have an entire bag full of "stuff" but can't finish a single recipe. Started crafting, and days later have... more random stuff and no closer to finishing any recipe of actual stuff i might want.

I'm *glad* they added crafting, but this is a mess, and we are still no closer to any more of the core classes we want (ranger, paladin, monk, sorcerer, bard, barbarian...) Monsters are just "higher level version of the same" after a certain point.

I dunno. Don't want to hate on it, again it was great fun for a time. Very much worth what I paid. Just... went in a weird direction and seems to lack direction, now.
madra Feb 11, 2020 @ 2:51am 
Exactly, the crafting update is very weird. Not a single useful recipe at the time you can craft it. Loot from dungeons and quests is much better. Masterwork items are a joke and wondrous(or how they called) items are way too expensive to level (arcane dust).

And this is the problem. All those parts of the game lead into the void. You have lots of money, but nothing to spend. Lots and lots of recipes and crafting materials, but you´ll never need them. Your group levels up and its exactly the same as with level 1, only a bit different skills. Thats
depressing. This game could be so much more.
GeorgeJJR Feb 11, 2020 @ 4:08am 
Originally posted by madra:
@ Mr. Delightful Could you please tell me where this MASSIVE amount of fun is?

Fun is subjective. Different people find different sports fun, like different books, like different music. Is there any surprise that people will find different games fun?

Some of us already enjoy LMA. You do clearly not. The thing is, you are completely right not to enjoy it, just as we are completely right to enjoy it -- because what we enjoy is very individual. There's no more point in arguing about whether you or we should enjoy LMA than there is in arguing whether you or we should enjoy a particular flavor of ice-cream -- its either enjoyable or its not.

Life is too short to spend time on games you don't enjoy (unlike work or family responsibilities, which often require time even when not fun). If you don't enjoy LMA currently, then it might be best to go on to a game you do enjoy (again, everyone is different in what they enjoy) and perhaps check back later.
Last edited by GeorgeJJR; Feb 11, 2020 @ 4:21am
Nagumo Feb 11, 2020 @ 12:05pm 
My point isn't to judge, if LMA is a fun or good game. MY point is, that it feels not complete and being still in EA. I will wait before diving really into it. At least i have supported the devs :)
madra Feb 11, 2020 @ 1:28pm 
Noone except the fanboys is talking about "fun", because this is the only argument they have. They like the game, so they ignore every problem. And each criticism is killed with "This game is not for you" and similar nonsense.

@GeorgeJJR You didn´t read my first post or you just didn´t understand? Your cited sentence came from Mr. Delightful and was meant ironic from my side. What you wrote is wisdom for 10 year old kids (and parts are false, too) and i wrote that i play games like LMA since 1980. I know exactly what i like. And i know that i don´t like pointless things like the crafting in this game.
That you like useless things and waste your time with it is great for you but exactly the opposite of what you wrote.

Of course "fun" is subjective, but missing content or bad implemented parts are objectively not a good selling argument. I saw this with too much promising titles and i don´t want it happen again, thats why i posted here. Just a reminder for the devs to finish their dream with quality and pride.
Reeves Feb 11, 2020 @ 9:48pm 
Aren't you all pretty good in arguing about nothing?
Chill out...

Did they remove EA tag? I didn't know, it's true that it's somewhat early for that. That's it, nothing to discuss here. The end.

Fun? Let's move on from meaningless empty talks to something more objective. Speak in detail.
What exactly you didn't like about not yet fully implemented crafting system?
Arcane Dust is probably coming to us next patch with disenchantment process.
The crafting system in games like that usually is done for utilizing excessive unnecessary items of your party to make ones you didn't have luck to roll naturally.
We are yet to see it work in its whole.

Do you have a problem with Devs having inspiration in that diraction right now? I don't see a problem, it's very good to have a crafting system to have a bit less randomization.
Classes are told to come after crafting system is complete.

So?

P.S. Being objectively harsh is not a rude thing, but a necessity. Keep cool.
Last edited by Reeves; Feb 12, 2020 @ 5:35am
madra Feb 11, 2020 @ 10:38pm 
@Reeves You hope that they patch something, thats speculation or do you have more informations? Fact is that they left EA after an update which was not ready for release. Next fact: No roadmap. Doesn´t sound promising.
I want to know if this game has a future and when i read something like "this game is MASSIVE amounts of fun", i fear devs believe that crap and stop developing because its such a "great amount of fun" already.
Missing classes, crafting, making rogue and barbarian comparable with fighter, bugfixing, polishing, where are those things ? And i won´t talk about further development plans like a story or goals. Normally you do that before release.
Reeves Feb 11, 2020 @ 11:28pm 
They are answering questions regularly in those topics, so, I'm not speculating.
GeorgeJJR Feb 12, 2020 @ 4:07am 
@madra -- my bad, sorry. I guess I was in too much of a hurry when I read your post.

Though I'm curious about what parts of what I wrote you consider false regarding games? For my part, I have at most an hour a day to play computer games (as my total hours played will sadly show), so as I said, life is too short (at least for me) to spend on a game I don't enjoy.
madra Feb 12, 2020 @ 10:54am 
@GeorgeJJR I am not sure if fun is really individual, a lot is decided through you social structures around you, your education , your country, media, your age,... Only a small bit is decided by you and most of that comes from your parents. But there, we are deep in psycho analysis and i fear my english is not good enough for this discussion.

And the sentence "Life is too short,.." makes not much sense, a lot of people (most i think) do things they don´t enjoy, even playing games. Heck, i am sure most of the people don´t enjoy their lifes . Philosophy.

What you said are mostly assumptions, easily spoken, sound true but its not that easy i think.

Aaand to stay on topic: I was a bit salty when i saw the game left EA in that state. Thats why i was a bit rude. Sorry for that guys!

Conclusio for the game: Only time will tell; Conclusio for me: no posting before morning coffee.

Regards
Nagumo Feb 12, 2020 @ 12:56pm 
I'm totally with madra. Again, maybe the game is bringing some fun to some or many gamers but to remove the EA Tag is not good in regards of all the missing parts. Even the wiki isn't complete and that i'm quite sure will get attention at the very least :)
Last edited by Nagumo; Feb 12, 2020 @ 12:56pm
GeorgeJJR Feb 12, 2020 @ 1:21pm 
@madra I agree that how our subjective feelings are formed are largely social (including parents, siblings, family etc), but in the end they still lie with the individual who feels them, just as the perception of say the color blue (the qualia if you want the philosophical term) is ultimately individual even if the mechanism (electromagnetic radiation onto photo receptors in eye etc) can be described externally. But that's an extremely old (and still heavily debated) philosophical argument which we're not going to solve here.

I also agree that people spend time on recreational activities that they don't enjoy; I simply feel that its a mistake for them to do so.

And I know exactly what you mean by posting before morning coffee.
Last edited by GeorgeJJR; Feb 12, 2020 @ 1:22pm
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Date Posted: Feb 10, 2020 @ 11:27am
Posts: 27