Imperium Galactica

Imperium Galactica

Nobelissimos Jan 31, 2017 @ 3:29pm
Difference from the Original?
I never played IG1 but I did play IG2. Both these games have been added to both Steam and GOG. Store page for IG2 says it has some updates and changes like new textures and some fixes and the like, but what about IG1? Is there any changes at all?
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Showing 1-9 of 9 comments
Claxon Mar 1, 2017 @ 3:06pm 
Not that I noticed. It even still has the bug where two of the cutscenes have been mixed up ("Escort Admiral Tullen" has a transport appearing from hyperspace, and "Escort armoured transport" shows a flagship appearing).
Strategy Player May 12, 2017 @ 7:29pm 
I would like to know if they added the patch to the game that unlocks unlimited number of buildings on the planets / colonies. Otherwise you are limited and it makes it hard to play past the Garthog war.

I like IG1 better then IG2, there is a limit on fleet size in it and balance. In IG2 there is no limit and it boils down to just having one mob army fleet that no one can stop and you just take turns conquering each others planets then lose then again.
davekoster Jun 8, 2017 @ 3:34pm 
IG 1 is totally different from IG 2 [ in my opinion ] .
i started playing ig2 when it first came out and found the interface intuitive and easy to get into but i bought ig 1 a couple of weeks ago and find it a bit of a nightmare , it gets bogged down by detail and keeps on ending if i fail a mission leading to much loading and saving and backtracking / wasting time and just gets annoying after a while.
good job it was very cheap
Nemund Jun 28, 2017 @ 10:04pm 
There is no need for unlimited buildings on the planets, you can defend a planet with what already exists.
Ok I played it loads on CD, so I knew what I was doing but I just finished it on hard in a 15 hour campaign run. Did involve a few reloads in the early stages for insti death campaign missions I'll admit but not many
lomie0 Jul 12, 2017 @ 2:12pm 
it may not be necessary, but where's the fun in that? Also I have confirmed the building limit was patched, so no more pesky limitations there.
BlakesSanctum Sep 22, 2017 @ 10:29pm 
There are zero changes, it's just the original game packaged with dosbox.

IG1 hasn't aged well in some ways but I still love it and its cumbersome interface haha.

The OpenIG fan project might interest you guys as they've remade IG1 with many improvements (including HD resolutions). There's still a few bugs to iron out but I was able to finish the game a few months back just fine.

https://www.youtube.com/watch?v=_CZvTDW9bNI
Syrius Nov 2, 2020 @ 10:48am 
Actually there are one or two changes, for example, you can no longer shoot the turrets off defensive buildings to capture them.
chrcoluk Nov 23, 2023 @ 12:39pm 
Originally posted by BlakesSanctum:
There are zero changes, it's just the original game packaged with dosbox.

IG1 hasn't aged well in some ways but I still love it and its cumbersome interface haha.

The OpenIG fan project might interest you guys as they've remade IG1 with many improvements (including HD resolutions). There's still a few bugs to iron out but I was able to finish the game a few months back just fine.

https://www.youtube.com/watch?v=_CZvTDW9bNI

I have heard of this but to me they changed too much about how the game plays, I dont like e.g. you can build more than one church etc.
Originally posted by chrcoluk:
Originally posted by BlakesSanctum:
There are zero changes, it's just the original game packaged with dosbox.

IG1 hasn't aged well in some ways but I still love it and its cumbersome interface haha.

The OpenIG fan project might interest you guys as they've remade IG1 with many improvements (including HD resolutions). There's still a few bugs to iron out but I was able to finish the game a few months back just fine.

https://www.youtube.com/watch?v=_CZvTDW9bNI

I have heard of this but to me they changed too much about how the game plays, I dont like e.g. you can build more than one church etc.

That is customizable in the settings.
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