Underhero

Underhero

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Epicmask Oct 4, 2018 @ 8:48am
What happened?!?! ive never seen a game go from being great to trash like this before...
Holy♥♥♥♥♥♥.. what were the develepers thinking... small spoilers ahead...


I was really enjoying this game, good story, fun if simple combat, fun "twists" but after the lab the game nose dives.... you have to run through world 1 again, with it complealty empty to talk to the boss... ok not a big deal compleatly boring waste of 10 minuets but okay.. then do the same for world 2 but add a ton of ghosts that you cant fight, so if ou go to fast or screw up a jump you get sent way the hell back to do it all over again. This is not fun. at all.. its annoying as hell. worst example iver ever seen of a game padding its length to make me do 2 zones over, but take out any fun whatsoever and make it even more tedious. Terrible terrible design

but after that i though okay.. well.. new area. should be fun again rght? GOD NO

Heros road has enemies the game makes you feel bad for figthing, so your supposed to avaoid them, but if you happen to want to fight (which you will since heros road is a ♥♥♥♥ing huge boring platforming maze with no threats) or you accidently encounter the masked kids. they are compleate jokes that pose no threat at all.. and if you encounter one on accident you cant even bribe them or run or anything. your forced to kill them while elizebeth guilts you for it.

ive never before had a game become so mind numbingly boring and tedious out of no where..

this wouldnt be a big deal if it was short, but re running through the worlds and hero road take well over an hour.

the person who thought this was a good idea needs to be fired. This is a terrible design on an otherwise great game.
Last edited by Epicmask; Oct 4, 2018 @ 12:06pm
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Showing 1-4 of 4 comments
Epicmask Oct 4, 2018 @ 12:11pm 
im just really dissapointed that the last bit of the game was just tedious platforming... its not hard.. its just really long.. boring platforming with no fun fights at all.. i exspected more. it feels like they gave up at the end...
Motz Oct 5, 2018 @ 9:52am 
I don't think that at all, it was a bit slow in that moment before the fight with stiches, but world 1 and 2 were really short going through them again, took barely any time at all to get to the finish again, and the hero's trial served as the final level
Epicmask Oct 5, 2018 @ 10:33am 
really? the heros trail was way lnger than it should have been for just a platfrming maze with no fun fights at all... and going throug lvl 1 and 2 again, sure it wasnt that long... like 20 mins.. but it was a cmplete waste of time that added nothing at all... it was defienietly padding to make the game needlessly longer... especial world 2 revisit with its stiupid ghost that send you back to the beginning should you mess up a jump or get impatiant... its was padding the game length plain and simple. it wasnt fun in the slightest
flygonite Oct 5, 2018 @ 5:44pm 
You absolutely should be able to bribe the Masked Kids. The only ones you can't are the shadowy ones in the dark hallway, which are indicated to be hallucinations (although Elizabeth giving the same information in battle as the real ones is confusing; she should probably stay silent like she does in the rest of the room).

I thought Heroes Road was okay (minus the music in the beginning segment), but backtracking through Worlds 1 and 2 was definitely my least favorite part.
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Showing 1-4 of 4 comments
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