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Gameplay is really enjoyable especially if you play at slowed down speed with lots of pauses to look over your forces and see what's happening. Use your brain to plan tactics and especially use the line of sight tool to help you. This isn't COH2 you know, you need some intelligence to play this.
As for "taking 100's of hours to master the useless UI" that sounds more like the Graviteam games to me! I've not been playing long but I soon got to grips with this game (unlike Graviteam) because unlike that game there are a series of first class tutorials, and if you can't understand the game after taking the time to play through those then I'm afraid there is something wrong with the way you are playing the game, not the actual game.
SD1 and 2 are my favourite WW2 strategy games for a reason.
The only thing that's toxic around here is your post mate.
But seriously, it's a pretty hard game to learn. "Micromanagement hell" - well I guess that makes any micro-intensive game bad. Like - any good RTS ever...
Bahahahahahaha what a clown.
Are you asking if he's a Boomer? Stereotype much?