Steel Division: Normandy 44

Steel Division: Normandy 44

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Nickster Dec 12, 2017 @ 5:53pm
D-Day Maps but no beach assault
I know this has been said in a thousand discussion posts but it must be re-iterated. There absoluelty should be an Omaha/ Utah/ Sword/ Juno/ Gold Beach assault mission(s). It's the most iconic and famous part of the Normandy Campaign, which this game focuses on. And it's kind of funny that plenty of the map illustrations are of beach assaults that are'nt in the game. C'mon man. We all want Higgens Boats...
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Showing 1-9 of 9 comments
fakemon64 Dec 12, 2017 @ 9:43pm 
I honestly dont think it would turn out to be as fun as it sounds like it would. i think with the gameplay mechanics all your troops would just be pinned down the whole time...

And all the germans are in fixed positions.... so you would just watch basically..
Last edited by fakemon64; Dec 12, 2017 @ 9:44pm
acur1231 Dec 12, 2017 @ 10:05pm 
Originally posted by fakemon64:
I honestly dont think it would turn out to be as fun as it sounds like it would. i think with the gameplay mechanics all your troops would just be pinned down the whole time...

And all the germans are in fixed positions.... so you would just watch basically..

Most of the game would be having to either exploit inland for the allies(easy smashing of Ostruppen and light french tanks), or trying to stop the allies and crush the beachhead before more land(much harder, since you will be out numbered and out gunned).
Protoss| Dec 13, 2017 @ 11:00am 
Man you see how big the beach is in the map? Map gameplay would just not work with the setting for units and lowest range 100 m as Granates and he loads could fly over half the beach the scale is to different
fakemon64 Dec 13, 2017 @ 11:07am 
I just dont see how it would work... it would have to be soo chopped, screwed, and scripted that it would probably only be fun to play once. Then people would get mad because they would have to cut historic accuracies to make it work in-game. It would just be too much work for too little gain.

Like i said. SOUNDS like it would be amazing. trust me, i'd love to be able to do it also. I just dont see how it could possibly work in this game. Or how it could be 'good'
Last edited by fakemon64; Dec 13, 2017 @ 11:09am
Protoss| Dec 13, 2017 @ 11:10am 
No gain at all just disappointment. The game should have been called Normandy hedgerow hell to make clear what it is about. I mean if you take the Normandy even though the landing was always put so high in the media it was a really small part of the battle.
Adam Beckett Dec 13, 2017 @ 12:19pm 
I am against this too.

I played the beach assault in too many games, already. I find it refreshing to play in the campaign behind the beaches, only.

It is an artistic, narrative choice. I can respect that.
Nickster Dec 13, 2017 @ 1:55pm 
Originally posted by Adam Beckett:
I am against this too.

I played the beach assault in too many games, already. I find it refreshing to play in the campaign behind the beaches, only.

It is an artistic, narrative choice. I can respect that.

I'm not saying that the games focus should shift entirely to beach assualts. But maybe instead of a DLC releasing three new planes and two tanks for $10.99, they could add a beach assault mode for the maps on Omaha/ Utah etc... I know for sure it would sell.

Yes while a small part of the operation and campaign, only the first day, it was by far the most crucial and risky. After D-Day the course of the campaign was pretty much decided, it was just a question of building up men and material and then breaking out of the beachhead.

I think tentaviely that it could be made possible in this game with the addition specialized assault infantry (Rangers, Engineers, British Commands) who take much more to be pinned down and keep moving regadless of heavy fire and casaulties. In addition to this, after phase 1 involving heavy casualties of the beach, phase 2 could involve naval supporting fire which would take out german positions, DD tanks landing on the beach, which would overwhelm the small number of AT guns the germans have stationed, and air support in the form of heavy bombers (B17s, B26s).
This might be a step too far for this game, but I think the addition of landing craft which would remain on the beach once infantry disembarked would be a cool feature for this type of mode.

They could also make a Dynamic campaign for this game that involved the beach assaults and airborne landings, followed by exploitation of the beachead and vice-versa with a German defensive campaign like the campaigns in Wargame Red Dragon. Everyone loved those dynamic campaigns. The single player for this game in it's current state is very weak right now anyways.

Currently this game has a lot more potential than just open-field skirmishes in hedgerows.

Anybody with me on this?
Beach assaults were the most scripted and choreographed parts of the whole Normandy campaign- if you look at the size of the beaches, you'll see how uninteresting they are tactically. It was an incredible feat putting that together, but as soon as those men got on the boats, as an RTS player, you really don't have much say. Once they got inland, that's where the interesting tactical opportunities come, and that's, in fact, where the game begins.

That being said, this game could use some more robust campaign content. And not everyone loved the RD dynamic campaigns- people tended to say they sucked because they just ended up being a bunch of very lopsided skirmishes.
fakemon64 Dec 13, 2017 @ 3:11pm 
Originally posted by Nickster:
Originally posted by Adam Beckett:
I am against this too.

I played the beach assault in too many games, already. I find it refreshing to play in the campaign behind the beaches, only.

It is an artistic, narrative choice. I can respect that.

I think tentaviely that it could be made possible in this game with the addition specialized assault infantry (Rangers, Engineers, British Commands) who take much more to be pinned down and keep moving regadless of heavy fire and casaulties. In addition to this, after phase 1 involving heavy casualties of the beach, phase 2 could involve naval supporting fire which would take out german positions, DD tanks landing on the beach, which would overwhelm the small number of AT guns the germans have stationed, and air support in the form of heavy bombers (B17s, B26s).
This might be a step too far for this game, but I think the addition of landing craft which would remain on the beach once infantry disembarked would be a cool feature for this type of mode.

thats basically just what i said. Chopped, screwed, and scripted to the point where it wouldnt even be fun. you just explained the only really way you could play it. It would look good but it just wouldnt play good. theres no real room for strategy or tactics.
Last edited by fakemon64; Dec 13, 2017 @ 3:15pm
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Date Posted: Dec 12, 2017 @ 5:53pm
Posts: 9