Steel Division: Normandy 44

Steel Division: Normandy 44

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Thodin May 18, 2017 @ 2:49pm
Napalm - An ethically problematic weapon
Use of napalm and other incendiaries against civilian populations was banned by the United Nations Convention on Certain Conventional Weapons (CCW, Protocol 3) in 1980.

The maps of SD'44 contain alot civilian infrastructure, e.g. lovely villages, farmhouses and towns. The latest patch added gruesome napalm bombs to the game. Shortly after, british bombers relentlessly attacked peaceful french towns and burned the to the ground.

This violation of the CCW Protocol is not acceptable, even for a computer game. Napalm bombs have to be removed, just swap napalm for smoke bombs.

For ethical reasons and a better world :)





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Showing 1-15 of 127 comments
Karl Fletcher May 18, 2017 @ 2:52pm 
Smoke bombs are trash though. Using this argument, may as well remove Heavy Bombers from the Axis cause of the Blitz.
Last edited by Karl Fletcher; May 18, 2017 @ 2:53pm
Parkscout May 18, 2017 @ 2:53pm 
Napalm is so op. Cant wait for the balancing patch. It actually destroys a lot multipalyer games.

Not just a ethical problem. In 10vs10 games there come 7-10 of their napalm bombers and burn 40% of the whole A phase army. The fight did not even started and allies shave 2000 points. and since you can not walk through the napalm. They also get all strategypositions.
SalzStange May 18, 2017 @ 2:56pm 
I agree. I can not understand why the developer adding chemica or other forbiddenl weapons to this game. In vietnam video games they are also banned

And then they make them also so cheap? I see napalm bombers everywhere. I stopped playing the game at the moment.
+1 betther ban them or nerf them. Napalm is gamebreaking.
Karl Fletcher May 18, 2017 @ 2:58pm 
Push them back to B or C would workand replace it with x2 Tank Buster plane in A Phase would do the same effect as a nerf, while not affecting 6th's overall ability to compete, since Napalm only works when people are moving out and before AA gets set up.
Last edited by Karl Fletcher; May 18, 2017 @ 3:00pm
Mitchverr May 18, 2017 @ 3:05pm 
1980

Your fighting in '44 son, Bomber Harris is dissapointed in you!

As he put it "They sowed the wind, and now, they are going to reap the whirlwind"

Anyway, FLX has said that it isnt going anywhere, it is a specific tactic for the 6th AB, if you dont like it, buy a fighter :)
Jonnydodger May 18, 2017 @ 3:08pm 
Uhh, the Me109 G2/BR21 has incendiary rockets...
Ryker Kohl May 18, 2017 @ 3:08pm 
Wouldn't the flamethrowers that were ALREADY in game need to be removed as well?

Counter Proposal: MORE burny weapons!
Jonnydodger May 18, 2017 @ 3:10pm 
Originally posted by Volkenstein:
Wouldn't the flamethrowers that were ALREADY in game need to be removed as well?

Counter Proposal: MORE burny weapons!
What about Nebelwerfer 42s (or as I heard them called 'click to remove town 42')? Do they need removing as well?
AIMi-9 May 18, 2017 @ 3:12pm 
I like how we're bringing up Geneva conventions to remove weapons from the Allies now.

If you're so worried about virtual civillian populations, don't dump 4 Nebelwerfer 42's worth of rockets onto villages :P

Or, you know, just assume the local populous has evacuated beforehand or something idk.

EDIT: RIP other post
Last edited by AIMi-9; May 18, 2017 @ 3:29pm
Jonnydodger May 18, 2017 @ 3:13pm 
Originally posted by 1Sherman=5Tigers:
I like how we're bringing up Geneva conventions to remove weapons from the Allies now.

If you're so worried about civillian populations, don't dump 4 Nebelwerfer's worth of rockets into villages :P

Or, you know, just assume the local populous has evacuated beforehand or something idk.
Or better yet, avoid fighting altogether.
Jonnydodger May 18, 2017 @ 3:15pm 
Originally posted by 1Sherman=5Tigers:
Originally posted by Jonnydodger:
Or better yet, avoid fighting altogether.

Of course, in the real world. I was talking about ingame :P
So was I :).
Finnefeuer May 18, 2017 @ 3:18pm 
I agree they shouldn't just make them expensiver. It's also good to remove them from a phase.
ps: funny to see the same allie fanboy trolls like always.
Thodin May 18, 2017 @ 3:18pm 
Originally posted by Parkscout:
Napalm is so op. Cant wait for the balancing patch. It actually destroys a lot multipalyer games.

Not just a ethical problem. In 10vs10 games there come 7-10 of their napalm bombers and burn 40% of the whole A phase army. The fight did not even started and allies shave 2000 points. and since you can not walk through the napalm. They also get all strategypositions.

Ya I know. I just had a good run with my Panzergrenadiers on Columbelles (10 vs 10). We advanced well against the western flank.Thanks to our very elite tactics (neverending Marder and Stoßtrupp spawns .D ) I managed to throw the Brits and their goofy red caps out of the large town. Endsieg was close, very close, as 2 Mosquitos appeared.

They dropped their napalm payload on 2 streets leading out of the town. My advancing columns were trapped between the houses and got cooked. I lost like 5 infantry squads and all vehicles panicked and fled in different directions. The opponent used the chaos and established another defensive position outside of the city. What could have been a total wipe of their western flank, turned into another stalemate.

I dont like Weapon of Mass Destruction in video games. Especially napalm is a gamechanger. No chance to stop it anyway.
Thodin May 18, 2017 @ 3:21pm 
Originally posted by Jonnydodger:
Originally posted by Volkenstein:
Wouldn't the flamethrowers that were ALREADY in game need to be removed as well?

Counter Proposal: MORE burny weapons!
What about Nebelwerfer 42s (or as I heard them called 'click to remove town 42')? Do they need removing as well?

Germans are the bad guys.
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Date Posted: May 18, 2017 @ 2:49pm
Posts: 127