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1) Can they starve to death if you run out food or become sick from plagues?
2) Can they be accidentally shot out of the sky by your own ballistas, if the ballista fires at a dragon near your dragon?
3) Can your dragons accidentally light your own buildings on fire, if they burn enemies too close to your buildings?
4) Can you equip your dragons with barding, to improve their defense/survivability?
5) Can you equip your dragons with a ballista, and turn it into your own personal medieval AC-130? And load it up with archers to simulate the miniguns?
6) Can your own dragons go rogue on you, if you mistreat them or they just get to be unhappy?
7) Will enemy dragons prioritize your dragons as targets, if your dragon is within a certain distance of them?
8) Will our dragons "level up" and get stronger... and/or bigger? Kinda like how it works in that old game called "Hoard" (which actually might have released at the same time K&C did)?
9) If our dragon gets killed in flight, will it smash buildings on ground impact?
10) Can dragons be used as "beasts of burden" and transport say a caravan or a wagon of soldiers across a landmass? Like a military helicopter carrying an APC?
I tried the beta a few times and it seems that some of the things you mentioned have been implemented:
- Dragons can indeed turn on you if you mistreat them, or remove them from their roost. (Basically if they are unhappy for too long or homeless).
- Dragons do kind of level up, in the sense that they age. A hatchling dragon becomes a baby dragon, and a baby dragon then eventually becomes an adult dragon, which does more damage and has more health than a baby dragon or a hatchling dragon. That is if you can keep you're dragons content enough long enough for them to grow up, and not turn on you!
- Tamed dragons can sometimes accidentally light a building on fire or damage it when attacking a nearby enemy. However, this does not happen all the time. It seems to be more chance based.
- Dragons can become 'sick' in the sense that their scales can get pests, which decreases their overall health and consequently decreases their happiness. To counter this, a dragon doctor building needs to be nearby. Dragons can't seem to get the plague, or actually die of starvation (that I've seen).
- Tamed dragons are treated like your kingdom's soldiers, and won't be fired upon, unless they turn on you and start attacking the city.
- Dragons unfortunately can't equip things or carry things, which is a shame. To be fair though, they are stupidly overpowered. Hard to maintain, but do a LOT of damage as they do.
I hope this answers some of you're questions if you haven't already played the beta. I was a bit sad to see that the AI doesn't react to the dragons. One of the dialogues of the aggressive AI is talking about how they want to use dragons for battle, but were told by their advisers that 'it is impossible'. It would be fun and hilarious to see the AI reacting to the player figuring out how to tame and use dragons for war, and then trying to tame their own dragons. I just feel like it would make a lot of sense for the AI to react in some way or form.
Who knows? Maybe that would be in the final update?
Overall though, I love what the devs are doing, and the dragons are so FREAKING COOL.
Could you please email your save and logs to contact@lionshieldstudios.com or swing by the discord and attach them to a support thread please? (.gg/kingdomsandcastles)
The files are located in C:\users\yourusername\appdata\locallow\lionshield\
Thanks!
The issue is being investigated! If you want to provide more info for debugging this one in particular, please send the effected save and your log files in to us.
Saves are in %AppData%\..\LocalLow\LionShield\Kingdoms and Castles\Saves\
Logs are in %AppData%\..\LocalLow\LionShield\Kingdoms and Castles\
Email to contact@lionshieldstudios.com
Thanks!
Not a big issue, but I now manually send them back to the roost after a viking attack to make sure I don't lose more.
Could you please send in your save and logs using the instructions in the post above yours? Dragons attacking the ships was freshly added and those files will help track down the cause of the bug there.
A side note - the dragons don't seem to want to go to the doctor once they start getting too sick, then they either die, or the game crashes.
Otherwise, I'm loving the update.
I just repeated this error. I seemed to be missing a dragon, so I checked the dragon roost to see if the dragon left or maybe died. But no, the dragon was still showing as happy and in the roost, so I clicked the magnifying glass icon to find it and it caused an instant crash to desktop (there was a very brief, 1 or 2 frame flash, of a solid red screen before ctd)