Kingdoms and Castles

Kingdoms and Castles

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DUCK Oct 16, 2022 @ 10:45pm
Diplomacy and war
diplomacy works kind of great. if more AI or for the AI in general, to have less frequent visits. Also their demands for buildings that need a lot of island space, which is not always something one have, but I guess they can overlook some of that which is nice.

A bit issues around war and competitiveness to the land space needed.
At least the AI didn't go full out on certain difficulty, but is a mess to fight against.

Both in how your units (from what I understand) don't mass attack buildings and they got a lot of health. Also horrible to select other units, bigger the scale, the worse it becomes. only thing to make it work, is to maximize your units and then mass attack.

so again some about unit control, ship control is also a bit messy.
Last edited by DUCK; Oct 16, 2022 @ 10:46pm
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DUCK Oct 20, 2022 @ 1:47pm 
Also a lot of buildings and UI struggle above a certain 1000 mark, like maybe 3-4000, up for the 5000 achievement. To upgrades that doesn't seem so good.

then to war, maybe new multi-task buildings like castles or expanding your own castle/kingdom, building castles or war buildings that could multi-task with archers, storage etc. then maybe a soft cap on soldiers when against AI.
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Date Posted: Oct 16, 2022 @ 10:45pm
Posts: 1