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Larger maps all around!
https://djungxnpq2nug.cloudfront.net/image/project/screenshot/2787_large.jpg
some kind of conquest map that would allow you to play something bigger but without anything having to interact. In the best case how good you would do in one segment would affect the resources you start with for the next one.
Of course this would only be interesting when you play to conquer.
As much as I would like to play a planet-sized map, not only I don't think the AI would realistically be able to run it smoothly, it would also be hell to manage as a single player. You need to incarnate another entity above, merely giving orders.
A conquest map would be the easy way, and would even allow "easy" (non-realtime) multiplayer. Imagine a giant conquest map of thousands of cells that would pretty much act as an online scoreboard, rather simple to do, no real interaction between players needed, say one cell has the same seed for everyone, and whoever goes the furthest with it locally, marks the cell with his name and his code is shared.
conquest maps are overdone, bland and boring and i really hope devs don't go that way, they're the rts equivalent of zone loading in open world sandbox games