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i do think what the other person mentioned was right, the A.I.s’ Kingdoms are a bit too much more developed than the player at the beginning but once your kingdom starts to advance, it advances much faster than the A.I.s, my kingdom already had walls and archer towers before the Allies started requesting for troops and i just kept on developing the kingdom into a large and strong one while having to pay tributes to the large kingdom i was planning to invade one day. one thing to note is that you shouldn’t really make military alliance with any kingdoms when you yourself don’t have any military power. tho its not entirely the players fault that maybe they wanted support from the ally kingdom, but the devs should have set the allies not to request for troops when the players haven’t yet developed military force.
About the sieges‚ the devs wrote in their news post that the AI follows exact the same rules as the player does with building. What a joke haha.
But if the AI doesn't care about the happiness of the civilians‚ then no one would want to live there. So can't you just kill civilians with your army or kidnap like vikings do? Then the AI would be destroyed because he will have no population and nobody would want to live there because of the low happiness. AI game over. But you can't kill civilians right in the current version of the game? They should add that feature.
you can drag select and grab all of them at once, but i do wish there was a way i could drag select, then pick out just my archers or catapults
But this just ruins the fun of the game