Kingdoms and Castles

Kingdoms and Castles

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Panda Feb 20, 2018 @ 2:16pm
Bridges & Deep water
I started up a large landmass game where a small island lead to a large land mass and there was only 3 water blocks inbetween them. So I built up on the small island and when I went to go make the bridge I found out at it was deep water and no bridges may be built over it. So my plan for that map was over.



Problems

1. Players can't tell what is deep water and what is shallow. Especially when the two land masses are close together.

2. Bridges are very limited in their uses when it comes to connecting land masses.



Solutions?

1. Same as knowing if something is Fertile/Barren allow the player to click on a tile and see if it is shallow or deep water.

2. Allow the bridge(not pier) to go over at least 2 deep water tiles to allow interesting bridges and cities.



But anyway good job devs on making a good game! Keep it up!
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Tragic Feb 20, 2018 @ 5:07pm 
The deep water is blue, shallow water is a more white colour.. also if you click on and square it tells you in text as well. Once you learn the colours you can see at a glace if it is deep or not.

I kinda agree that there should be some kind of way to "link" islands. Though maybe not with roads. I miss the old days when you could make a "mega castle" on the entire map... I really like how the deep water means you can not turn the map into a massive square of piers.. but it would be awesome to be able to build connecting castle walls and stuff linking things so you can make cool and interesting castles.

The problem with roads across deep water is that it nullifies the port system.

So if they "do" add roads across deepwater, maybe there should be a "distance limit"... so you can span small areas, but not large ones or build into the ocean. So islands right next to each other can be connected by bridges but not ones far away.
Jdwarfer May 15, 2018 @ 2:09am 
(I bought the game on Gog)

From my experience, bridges have no use, or barely.

Too pften even what looks like rivers are too large to put bridges.

Would be great to have proper rivers where we could build bridges on them.

I don't mind having to build harbors or such to make links between further lands by boats, but currently, it seems it's the only way every time.
Last edited by Jdwarfer; May 15, 2018 @ 2:26am
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Date Posted: Feb 20, 2018 @ 2:16pm
Posts: 2