Kingdoms and Castles

Kingdoms and Castles

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The Phalanx Jul 22, 2017 @ 5:38pm
Last Two Achievements
What are the population milestones for the last two achievements; Magnificent Kingdom and Kingdom of the Gods? I got up to 3k population and didn't get past Dignified Kingdom.
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Showing 1-11 of 11 comments
itssirtou Jul 22, 2017 @ 5:43pm 
I've heard Gods is 5k. Can't confirm tho
The Phalanx Jul 22, 2017 @ 8:37pm 
Short of covering every inch of water with a pier, how can you even fit that many houses and how do you feed that many people? I've got 3k and I'm maxed out.
Bussy Jul 22, 2017 @ 8:52pm 
Originally posted by The Phalanx:
Short of covering every inch of water with a pier, how can you even fit that many houses and how do you feed that many people? I've got 3k and I'm maxed out.

hmm you might have to find the biggest land mass in map creation (most farm tiles) with as little water as possible. Have to pier to the 4 cornors of the map, and make sure all your housing blocks are manors. 200 in total
Terkala Jul 22, 2017 @ 11:09pm 
I can confirm that the 2nd to last is 3.5k (I've gotten it).

Which makes the progression

500, 1000, 1500, 2000, 3500.

So it makes sense to have the last be 5000. But I honestly can't think of any reasonable way to do it other than to go on peaceful mode, spend 20 hours building a kingdom of nothing but houses and city centers, and spamming festival to get up to the population and then having it starve out.

Even with 80% of all land area converted to farms in my own game, and all towns being on ocean/barren tiles, I struggle to sustain a population of 3200.
Skip Dec 25, 2017 @ 5:18pm 
Hey, I'm a couple of months late to the topic but I recently did some math to figure out if sustaining a 5000 pop strong kingdom (required for the Kindom of Gods achievement) would be possible if executed perfectly (in grid-like patterns).
I thought someone might still be interested to see my findings so I've included everything down below.

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Only essential buildings:
  • 54 X-tiles * 52 Y-tiles = 2808 tiles total.

  • 5000 population = 5000 : 25 = 200 manors.
    200 manors * 4 tiles = 800 manors tiles.
    800 manors + (3 * 3 castle tiles) + (3 chamber of war tiles) = 812 manor, castle and CoW tiles.

  • 1996 total tiles available - (54 walls * 2 + 51 walls * 2) = 1786 tiles without manors or walls.
    (10 * 48) + (46 * 2) = 572 least amount of roads tiles.
    1786 tiles within walls - 572 least amount of road tiles = 1424 tiles without manors, walls or roads.

  • each pop eats 1 food. each orchard produces approximately 29 food.
    29 food/orchard : 4 tiles/orchard = 7.25 food/tile.
    5000 food : 7.25 = approximately 690 tiles required for orchards (none lost to exposure).

  • 1424 tiles without manors, walls or roads - 690 tiles required for orchards = 734 tiles without manors, walls, roads or orchards.

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Concluding, you could sustain an unhappy population of 5000 without immediately succumbing to hunger with approximately 734 tiles left. So, the achievement seems to be possible.
However, if you wanted to make the population more sustainable I've made another short list below with the minimal requirement of additional facilities like quarries, woodcutters, etc... (according to me)

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Including optional buildings;
  • 12 irrigation buildings required (very rough estimate) * 3 tiles in space = 36 tiles for irrigation.
  • 10 granaries * 4 tiles = 40 tiles for granaries.
  • 25 charcoal makers = 25 tiles for charcoal makers.
  • 7 * 7 = 49 tiles required for 1 ideal woodcutter.
    10 woodcutters required for charcoal upkeep (very rough estimate) * 49 tiles = 490 tiles required for woodcutters.
  • approximately 5 quarries sites (2 quarries per site) * 3 tiles required = 30 tiles required for quarries.
  • 1 iron mine site (2 mines per site) * 3 tiles required = 3 tiles required for iron mines
  • 2 blacksmiths * 4 tiles = 8 tiles required for blacksmiths.

  • 734 tiles without manors, walls, roads or orchards - 36 irrigation tiles - 40 granary tiles - 25 charcoal tiles - 490 woodcutter tiles - 30 quarry tiles - 3 iron mine tiles - 8 blacksmith tiles = 66 tiles left for whatever.

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I'd say it's possible to continuously sustain a still unhappy population of 5000 with 66 tiles left. These tiles could be spent on wells and hospitals to reduce the shrinking of the population.
The final conclusion is; you'd essentially have to throw out all happiness providing facilities like churches, libraries, and taverns to accomplish continuously sustaining 5000 pop.

Please keep in mind that these are all estimates and won't reflect on everyone's preferred play style.

Hopefully, this overly complicated "thought experiment" was of any use to anyone. Or maybe someone might enjoy reading through it.
Last edited by Skip; Dec 25, 2017 @ 5:23pm
Frighthound Jul 12, 2020 @ 2:06am 
I don't know if it has been massively updated but I've been able to keep a pop of 5011 sustainably at a happiness of 83.
Time Lord Iroh Jul 13, 2020 @ 2:35am 
Originally posted by Frighthound:
I don't know if it has been massively updated but I've been able to keep a pop of 5011 sustainably at a happiness of 83.
That's odd, considering as the game gets more updates you only get more things to worry about.
lordanthrax Jul 13, 2020 @ 6:17am 
Originally posted by dedalusdanny:
That's odd, considering as the game gets more updates you only get more things to worry about.

Something to keep in mind is that you do get a Happiness boost if you can meet all the food needs of your Population (Wheat/Apples/Meat) and thus keep them in good Health.
The Phalanx Jul 15, 2020 @ 6:55am 
Oof, guys, this original thread was made back in 2017. It was a very different game back then haha. It's much easier now to get to 5k pop.
STIF303 Jul 3, 2021 @ 7:09am 
i got the last achievement, get 5k people, i recommend to do it on peacefully mode with largest map possible
waynev13w10 Jul 3, 2021 @ 7:35am 
It is definitely 5k and it is definitely achievable.
I reached 7K happy and well fed people in easy mode.
The key is to have a very large land area with minimal water.
You can edit a map in creative mode, back out and play in easy or hard mode to get the map you want.
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Date Posted: Jul 22, 2017 @ 5:38pm
Posts: 11