Force of Nature

Force of Nature

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zaphodikus Aug 21, 2019 @ 1:45pm
Taming animals
I throw the trap at a rabbit, that is the most daft mechanic in the game so far, but the trap just breaks, so is there any more detail on how to throw the damn trap, the really weird green line is not much of a hint.
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Showing 1-9 of 9 comments
zaphodikus Aug 21, 2019 @ 1:50pm 
Turns out there is no hints as to what kinds of animals you can trap, wasted 20 traps on rabbit.
The exact process is IMHO a mechanics bug, nobody can agree, so the mechanic is irregular and inconsistent with the UI up to this point, needs a tweak.
https://steamcommunity.com/app/568570/discussions/0/1843493219430705603/
J's Aug 21, 2019 @ 2:00pm 
Rabbit cannot be tamed.

Check in your completed quest list (press Q) for the "Tame an animal" quest :
https://steamcommunity.com/sharedfiles/filedetails/?id=1841610838
Click on it and in the quest detail you'll see what can be tamed :
https://steamcommunity.com/sharedfiles/filedetails/?id=1841611004
You'll probably need 1-3 traps per animals.
zaphodikus Aug 21, 2019 @ 2:05pm 
chickens/rooster, goat,pig,cow.... cow? You can use the same trap for a cow? I forget the game is still in beta, but that is mechanic is still inconsistent. But why the variable number of traps, and the two clicks, how many times must you click on an animal, because each click uses a trap, so does it just make sense to click and throw as many as possible to be sure?

The actual description of the process I can find is not clear still, and that's about 30 traps along - is it graphics-card dependant?
J's Aug 21, 2019 @ 2:10pm 
The trap does not have a success rate of 100% and/or you might unacurately hit your target. Edit : throw a single trap at the time... if it breaks it is unsucessful... if it makes a dome net over the creature it's successful

Once the trap is successful, your target will be pinned down under the trap for a short while.

Move to the traped animal and, while pressing Space Bar, you will see a "Tame" function. You need only to click once on that to complete your taming (as it is more shortly explained in the quest, see 2of2).
Last edited by J's; Aug 21, 2019 @ 2:13pm
zaphodikus Aug 21, 2019 @ 2:52pm 
Thanks J, your description does make sense, but I still cannot get it to work. I will have to try tame an animal a few more times, but my time wasted so far is not panning out to be worth it. Has nobody made a video of the entire process yet?


A big pity, because up until this point I was totally in love with the game, simple graphics, slightly jerky camera control, the annoying crafting menu that always requires 2 clicks when one will do, the slightly irregular quest progression and so on just take away from the game leaving it looking like abandonware. I like the abandonware scene, and for Force of Nature, the premise here is just so unique in the busy landscape of junk survival games as having real promise.

The fact you cannot kill the rabbits, is just plain daft. Nor can the character run, and throwing a trap is incorrect, it should called be a net, the graphic is of a net, not a trap and so it's not consistent with real survival techniques. Which would be okay if it was not for the way the same net catches a cow can be used to catch a chicken, leaves one feeling; short changed.

/edit I hate youtube explainers, but this one is pretty good https://www.youtube.com/watch?v=Gm5w0yVTERM
I caught a chicken on the second attempt (at distance) after watching this clip.
Last edited by zaphodikus; Aug 21, 2019 @ 3:02pm
J's Aug 21, 2019 @ 3:36pm 
Originally posted by zaphodikus:
(...)
The fact you cannot kill the rabbits, is just plain daft. Nor can the character run, (...)
(...)
I caught a chicken on the second attempt (at distance) after watching this clip.
Glad for your first chicken :)

For rabbit, I'd suggest throwing rocks (can be crafted from stones at the crafting table). Rabbits are useless though since they just give you meat and you'll get a lot of it just from gathering pelts and claw/fangs later on. You should rather fry fish early on (fishing pole + worms that drop from earth patches).

Finaly, starting at level 7 you'll start to have some items that increase your movement speed. Their combined effect along with some of the floor decorations (also starting at level 7) is rather substantial.
zaphodikus Aug 22, 2019 @ 1:04am 
Thanks for the patient inputs here J.
A thing I really like about the game is the gradual progress, some things still feel a little less polished, but I enjoy this game because the pace is nice and peacefully opening up to the player. I notice fishing is unlocking now, and so is the option to just throw rocks. Hmmmm. Time to start again fresh i think.
J's Aug 22, 2019 @ 5:31am 
My pleasure, I like to help :)
Gladi8er65 Aug 24, 2019 @ 11:29am 
Originally posted by zaphodikus:
Turns out there is no hints as to what kinds of animals you can trap, wasted 20 traps on rabbit.
The exact process is IMHO a mechanics bug, nobody can agree, so the mechanic is irregular and inconsistent with the UI up to this point, needs a tweak.
https://steamcommunity.com/app/568570/discussions/0/1843493219430705603/

It LITERALLY lists what animals can be captured right on the trap and also on the recipe inside the crafting table.

https://steamcommunity.com/sharedfiles/filedetails/?id=1844219980

I have never seen the trap work on the first (successful) throw, but generally i get a successful taming on the 2nd or 3rd.

Later you will be able to make Chain traps, which are used to capture /tame goblins... be prepared to waste LOTS of traps trying to tame a goblin.... Since goblins don't generally run away from you, it's quite easy to hit them with the trap. but it usually takes quite a few traps... It usually takes me between 8 -20 chain traps to tame a goblin and that's with direct hits every single time...

It's not a bug when traps don't work... that's the game mechanic that traps have a chance to fail ... and it's working perfectly lol.
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