Force of Nature

Force of Nature

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Faydra Lune Dec 28, 2016 @ 4:12pm
Frustrated!
I came here to vent.

Combat in this game is SO clunky!

So I'm trying to build my second portal. I am pretty far from camp and accidentally aggro a bear, boar, fox, and two goblins. I've pretty much cleared a path, so I just run for it toward camp, hoping that they will de-aggro before I run out of space. But they are ON ME - and I mean slapping the crap out of me the whole way, way longer than they had ever stayed before) until I eventually get crammed between two trees and I die and lose a ton of valuables at respawn. I can never seem to outrun them, and I ran a LONG time, but they were always within reach and didn't give up.

Trying to juggle the map, fixed camera angles, inability to attack while using your inventory or map, and the fact that the character can't seem to step off of a small incline makes the exploration and battle part of this not fun.
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Showing 1-15 of 16 comments
xlockeed Dec 28, 2016 @ 6:02pm 
You'll learn how to use the terrain obstacles to your advantage. It's fun bottle necking mobs into trees and bushes. To the point they get stuck and you just arrow them down. What I like to do if I know I'm up against hard hitters. I scope out the area around and look for an area I can carve into. I then agro the mobs and fall back into my safety hole while popping in and out and shooting them with either normal arrows or poisoned if I have any. Sure you'll get the small mob that can join you in the safety hole you have. But that beats having four of them on top of you from a bad train pull.
Faydra Lune Dec 28, 2016 @ 7:01pm 
Originally posted by xlockeed:
You'll learn how to use the terrain obstacles to your advantage. It's fun bottle necking mobs into trees and bushes. To the point they get stuck and you just arrow them down. What I like to do if I know I'm up against hard hitters. I scope out the area around and look for an area I can carve into. I then agro the mobs and fall back into my safety hole while popping in and out and shooting them with either normal arrows or poisoned if I have any. Sure you'll get the small mob that can join you in the safety hole you have. But that beats having four of them on top of you from a bad train pull.

I'm sure I needed a break, too lol. I'll try the hidey-hole tactic!
delerium76 Dec 28, 2016 @ 9:39pm 
I hate the combat too. I don't get the point of the cudgel's ability to move while attacking either, because you move so slow when attacking that you couldn't possibly avoid any incoming attacks, thus making the whole "being able to move while attacking" kinda pointless. Strafing doesn't work either like the video shows, as I just get hit as if I stood there.

Bottlenecking mobs doesn't seem to work for me, as alot of the mobs either have crazy reach, or can move through any space you can. Combat is the weakest part of this game. I love the rest.
xlockeed Dec 29, 2016 @ 2:00am 
Mobility weapons are very useful as you can dodge attacks if kiting right. Where as mace types you can't move when swinging. Mobility or damage.
delerium76 Dec 29, 2016 @ 3:22am 
Originally posted by xlockeed:
Mobility weapons are very useful as you can dodge attacks if kiting right. Where as mace types you can't move when swinging. Mobility or damage.
You missed my point, but thanks for regurgitating the description of each weapon. As I said before, the movement speed when swinging "mobility weapons" is so slow, you get hit 100% of the time. You can't possibly dodge any incoming attack at the speed you walk, so the whole "mobility" gives you the same change of reduced damage as "damage" weapons. It's just not possible to dodge with them.
cassiels Dec 29, 2016 @ 4:10am 
As for being chased trying to get back to base: when you are far away from your base trying to find a spot for your next portal, build a small structure out of weak palisade with a narrow winding entrance. Run into it, the enemies will follow (bears will not get in) in single file so that you can kill them easily. You can also use it to heal before continuing your trip. All you need is logs.
pikero Dec 29, 2016 @ 7:10am 
I am at level 11, but battle is getting worse rather than easing.
Even 1 vs 1 is killed without a doubt.
The potion is useless, and the weapon's power is weak.
Battle balance is bad, it is not fun.

I want a mode that can be played more casually :/
xlockeed Dec 29, 2016 @ 9:38am 
Originally posted by delerium76:
Originally posted by xlockeed:
Mobility weapons are very useful as you can dodge attacks if kiting right. Where as mace types you can't move when swinging. Mobility or damage.
You missed my point, but thanks for regurgitating the description of each weapon. As I said before, the movement speed when swinging "mobility weapons" is so slow, you get hit 100% of the time. You can't possibly dodge any incoming attack at the speed you walk, so the whole "mobility" gives you the same change of reduced damage as "damage" weapons. It's just not possible to dodge with them.

You do not get hit 100% of the time if moving while attacking. Here's a fun fact the enemy will stop to attack. This gives the player the chance to flank or move around the mob to avoid an attack.

Originally posted by delerium76:
I hate the combat too. I don't get the point of the cudgel's ability to move while attacking either, because you move so slow when attacking that you couldn't possibly avoid any incoming attacks, thus making the whole "being able to move while attacking" kinda pointless.

You do not know how to use the weapons then.
delerium76 Dec 29, 2016 @ 1:35pm 
Originally posted by xlockeed:
Originally posted by delerium76:
You missed my point, but thanks for regurgitating the description of each weapon. As I said before, the movement speed when swinging "mobility weapons" is so slow, you get hit 100% of the time. You can't possibly dodge any incoming attack at the speed you walk, so the whole "mobility" gives you the same change of reduced damage as "damage" weapons. It's just not possible to dodge with them.

You do not get hit 100% of the time if moving while attacking. Here's a fun fact the enemy will stop to attack. This gives the player the chance to flank or move around the mob to avoid an attack.

Originally posted by delerium76:
I hate the combat too. I don't get the point of the cudgel's ability to move while attacking either, because you move so slow when attacking that you couldn't possibly avoid any incoming attacks, thus making the whole "being able to move while attacking" kinda pointless.

You do not know how to use the weapons then.

You are describing battle strategies that can be done with either weapon. Obviously you don't know how to use the weapons then. My point is specifically "when swinging" not "during the whole battle". You try flanking mid-swing and see if you can move fast enough to sidestep an attack. I bet you can't. Otherwise, sidestepping attacks while NOT swinging can be done with either weapon.
Last edited by delerium76; Dec 29, 2016 @ 1:36pm
MrFlipside Dec 29, 2016 @ 1:46pm 
I thought the bow was pretty worthless until I started encountering those rock-golems in the desert to be honest, then it becomes pretty much vital.

The scenery is useful, though this isn't always an option, using the bow whilst retreating (assuming you have an area to retreat into) is a good way to whittle down health, but watch out for aggroing something behind you.

Other than that, the only other thing I find useful is to 'think like Diablo', the game kinda reminds me of it anyway, so that helps, but I'm often spamming the health-relevant button before I even make contact with the enemies, health boosts stack by appearances, you can be gaining health as fast as you are losing it if you start eating 'before' the creatures reach you.
catnipsongs Dec 29, 2016 @ 4:53pm 
I for one cant seem to wrap my head around the fact that I level yes. then the next thing I fight is harder than the last. Seems like you level and the reward is the mobs are made harder. lol
Faydra Lune Dec 29, 2016 @ 5:45pm 
Thanks for all of the combat tactic suggestions, guys! I'm only lvl 7, so I realize there are still things that might change (I just made leather pants and boots and OMG, I feel fabulous.) I still think there is some work to be done with it, but I don't know how to properly explain it in my own words yet. I'll keep playing! I love the crafting and building part of it, though.

Originally posted by MrFlipside:

Other than that, the only other thing I find useful is to 'think like Diablo', the game kinda reminds me of it anyway, so that helps, but I'm often spamming the health-relevant button before I even make contact with the enemies, health boosts stack by appearances, you can be gaining health as fast as you are losing it if you start eating 'before' the creatures reach you.

Yessss, that's totally what it reminds me of. I keep my bread and meat in my quickbar for after major fights, but I'm basically beating up goblins and shoving mushrooms into my face like I'm at a music festival. It helps.
SyriosOne Dec 29, 2016 @ 7:09pm 
Its totally doable do fight bears, goblins and golems without any damage, just swing und walk backwards right before they reach you. the comabt is okay in this game, its just plain practice how to handle each enemy
Im Friendly Dec 29, 2016 @ 10:18pm 
Bear and golem ( turn in circle around them ) Never get hit
Death Reaper goblin * Giant deamon * ( they charge you hit * backward * Then foward hit Rince and repeat *

Scorpion (Melee style) Keep Going backward while swi'ging
Scorpion (ranged Style) Turn around them ( Small radius ) not to close, not to far, Wait for their 2-3 shot before they change spot hit them.

Big buck- are a little bit faster on rotation and movement speed ( manageable to kill them getting hit like 3-4 time ) Turning around them.

Skeleton 2handed sword - very slow no need explaination -

skeleton With two 1h-axe hit fast but weak dmg turning around them or backward tips aren't 100% working. better than facetanking them tho.

i don't know what im missing else.. ( using two of a kind of weapon/tool trick ) Exemple... having 1 handed sword in Hot key (1 & 2 ) Hit and swap to 2 hit again, Or use it to cancel the animation so you can move freely after that.

*Tool* Axe/shovel/Pick use 2 of em at the same time to gather faster. Swap between them while ''gathering /cutting / picking''

Use ur bed often To recover hp/stam instead of all ur food !

I'm using 2 onehanded sword and a bow. Movement neckless and confort T1 to last tier. always the same.

victor00fs Oct 22, 2019 @ 8:34pm 
the combat of this game is really frustrating... it can work out well in the end, but honestly, the speed.... of that swing... i'm almost asking the character to do it myself... i get that it's an indie game and movements are simplified and limited, and so on, but he could hit faster.

Now that i've put that out, i still have questions about the combat, do you hit them and them move or you move while hitting, even if that means you practicly don't move?

And also, those hints of trapping mobs, i don't think they work in the beggining, because you die really quick. i am still lvl 4, began playing yesterday, but today i got chased by tons of mobs really close to the beach of the beginning, where there should be only a few goblins, especially because when i go out of the base i have to go through there, and every time i hunt down the mobs nearby.

How does respawn work in this game? and are there areas of mobs or they all roam around all the map?
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