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Yeah, you're right. It's a lot more responsive windowed.
This thread has been resolved.
This hasn't been resolved! The W key is bugged during the minigame.
It's not just in the platformer. I noticed the same issue moving the selection cursor in my gifts menu and advancing dialogue. It's not as noticeable when simply running around, because movement is read as a continuous input.
The only solution I've found is to flip into windowed mode (alt+enter), and that resets the input reading performance. But it will deteriorate again.
I haven't exactly experienced this issue outside of argument armament or whatever that is called, as well as the underground tunnel. I'm not about to pull out the PS3 pad to play this. The devs need to fix this. A PC game where the M+KB inputs are broken is beyond insanity.
That being said, the trials are pretty forgiving, so you can somehow get an A even with garbage controls.