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You level up cards and buy them abilities. You then use those cards in the Monokuma's test which is like a old school rpg, with turn based combat and wandering around a dungeon in a party of four. You take your party, kill monsters, which gives you money(no experience is gained in the test mode)and you take the money to buy equpiment and to gamble for new and better cards. Each character has three levels of quality in terms of cards, and apparently (I haven't done this myself) higher level cards level up faster. Apparently killing bosses raises the chance of better cards
So there is a cyclical arangement with Monokuma's test.
You would have to get a better version of a character to use on the Talent plan. Because the talent plan is only played through to that 3 year maximum. So the better version of a character will level up faster on that three year journey.
That's how you get higher levels on a character.
Thanks for the explanation, but why do u think i didnt know that? :)
The game mode is still dead for me because i cant level cards, i always have to make new ones and level them which is pretty poor game design imo.
Though that doesn't mean you have to find it fun, but I was just saying you were exaggerating.