VR Dungeon Knight

VR Dungeon Knight

Al Capwn May 29, 2018 @ 12:06pm
Can't connect to multiplayer
Hello, haven't played in a while (since pre trap update) and I coudn't connect to any multiplayer games. Every time I access the coop door, it loads for a second, plays a musical cue, and then spits me back into the main room. Every dang time. I also tried turning coop on, and hosting a dungeon, and for a brief moment, I heard another players voice but it quickly cut out.

I have played coop successfully before, long ago. Any ideas?
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Showing 1-6 of 6 comments
Blackjard  [developer] May 30, 2018 @ 12:10am 
The co-op has changed, you no longer get placed in the multiplayer wave survival room, you now can host a public drop in co-op match and just play dungeons. People who also play the game then get a message saying someone is hosting a drop in co-op match, they can then join you while you are playing by yourself :)

To join a other online player you need to wait until there is a "Match found, join now" text above the multiplayer door. If you then enter the door you get connected to that player.

Also keep in mind that if you connect to someone they may be in a other room then you (like the chamber of heroes or the weapon room). If they have voice disabled you sometimes hear their voice for a second but then it gets muted.

To check if you are connected to another player you can check the multiplayer rostrum in the main chamber. If it says "Disconnect" you are in a online game.

I hope any of these tips helps you out!

Let me know if you have any more trouble, have fun!

-Thomas
Last edited by Blackjard; May 30, 2018 @ 12:11am
Al Capwn May 30, 2018 @ 6:21am 
I think I may not have been clear enough, I read in the patch notes not to expect the old "kill monsters while you wait" room.

My problem is coming when I try to connect to other players. From what you described I am either having one of two problems;

Im getting kicked back out to the main room after trying to coop, meaning the matchmaking is broken.

OR

What I think is a failure to connect, is actually a successful connection but was fooled because the starting chamber is empty.

Well, idiot checks are easier than troubleshooting, so let's assume I did get into a coop game. If I DID get in, what would it look like, because I would think it would just spawn me inside the dungeon right next to my new partner. Is this not the case? Or does a successful connection just start you in the main room and you have to actually enter the dungeon if the player is mid-level?
If that's the case, that seems to be pretty counter intuitive to spawning right next to them.

If that's not the case, how can I get the "match found, join now" message on the door? Yesterday there were 4 other people playing but I had no luck connecting. Is the number on the door total people playing, or people specifically playing with open lobbies? Again, if it is the total number, that seems counterintuitive, what if all those other people are playing solo without open connections, then I am mistakenly thinking there are games to join when there are none. If it is total people playing, I highly suggest it be changed to only show people with open coop lobbies, so you don't waste time trying to connect to nothing. Knowing other people are playing is useless if they are in solo lobbies.

I will try again today. Also validated, and reinstalled, just to be on the safe side. Thanks for your help with this. Will report back with updates.
Blackjard  [developer] May 30, 2018 @ 8:19am 
Hi Razika,

You don't actually spawn next to your co-op partner when you join his/her game.

Also very important, the players online number doesn't mean they are hosting a game. This number only states the amount of people who are playing the game (Solo or Co-op). Maybe I should make this more clear in the game. I heard from some other people that multiplayer can be confusing. A fault from my side.

The only way to join another game is to enter the door when it states "Match Found join now". When this appears you hear some music and sounds coming from the door. If this is not the case you hear a "Hold on" Voice and you will return to the main chamber alone in solo mode.

So if there is no game available just host a public match and make sure a green text appears saying "Hosting Drop in co-op match". Then just go ahead and play some dungeons, other players will then get a message that you are hosting a game and that they can join you :)

-Thomas
Al Capwn May 30, 2018 @ 9:08am 
Ah, I see. Then most likely I was just thinking there were matches open when there were most likely none.

I don't mean to be overly critical, but when referencing coop, it seems useless to show people who aren't in open coop lobbies. I'm just one guy, but I think it should be changed, and would make more sense reflecting only showing the number of players with open lobbies. Seeing who is playing solo does me no good, and will trick players (like me) into thinking there are matches to be had when there are not.

It would be much better to log on, see 0 open lobbies and just open my own and start playing, rather than endlessly try to find a match. Again, one guy, so grain of salt.
Blackjard  [developer] May 31, 2018 @ 12:08am 
I'll try to make some changes to the multiplayer matchmaking in the next update, thank you for your feedback!
Reports like yours make me rework these systems and make them more clear.

Hope you find a co-op match soon! Have a very nice day,

-Thomas
Al Capwn May 31, 2018 @ 5:54am 
Thanks for your help, you defs cleared everything up. I still haven't joined a match, but that's more just waiting for an opprotunity, but I was able to host successfully, so everything seems to be in order.
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