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STR and DMP seem to be damage.
STR = normal attacks , slash blunt
DMP = magic spell damage , like fire and fog or other magic doesnt get influenced by STR only DMP
DMP = Damage (magic (fog, flame, mud))
AGI = AVD (dodge) and ACT (decides you're turn order)
DEX = HIT (decides how often you miss) and CRIT (decides how often you crit)
CHM = More/Less likely enemies will attack you (depending on enemy)
LUC = Decides if you will recive/deliver Gore crit, affect drop rate of items, maybe affect crit/hit chance a little, some skills and pacts depend on luck.