Necromunda: Underhive Wars

Necromunda: Underhive Wars

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Why the game got so much negative reviews ?
So I have played Mordheim a little by the past and have just known about this one few days ago, but I am surprised by the reviews. Should I get the game ? What are its major flaws ? I have saw people saying it's a scam so I am genuinely curious
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Showing 1-15 of 65 comments
Lunar Shower Feb 16, 2021 @ 5:43pm 
Really buggy release in general from what I can recall, and in general a bit toned down from what Mordheim offers in a lot of respects. Honestly, curious to see if the game has improved much since release, as I'm definitely interested in giving it a try sometime.
Tendi Feb 16, 2021 @ 5:45pm 
It's another garbage 40k game to put it simply. Released before it's ready, stupid AI, crummy mechanics, etc. It does not do the 40k world any good. Just seems like a half baked cash grab.
Zebedee Feb 16, 2021 @ 5:46pm 
A poor and buggy release was the start. Up until at least this latest patch, the game still had a random bug which corrupt your long term save. This in a game with default ironman saves. It may still be there, just don't know yet.

The AI has also needed what seems to be a great deal of work to pull into something even vaguely enjoyable to play against. AI characters would regularly be unable to navigate around scenery. Compounding that, and this has been improved greatly over time, the AI turns were very, very slow. So you'd spend a fair amount of time watching AI characters walking into barrels. Or watching the camera glitch out (bug still present as of my last play).

So a very mixed reaction. There's more which could be said - how the game not copying the tabletop Necromunda angered some, how the gangs really play the same but for cosmetic differences for most people most of the time so it's all very samey put off others, and just generally it's kind of found the smallest of niches in a fairly niche genre.
CryptoCrash Feb 16, 2021 @ 9:47pm 
I suspect its also the Nostalgia problem. Necromunda is a loved tabletop game. Personally I think it was the best tabletop GW ever made, i loved it and played it a LOT. This does not feel like the tabletop, it feels like a crappy cash in wearing Necromunda's skin.
shadowsfm Feb 16, 2021 @ 10:37pm 
it has the cyberpunk problem. it was released too early. this game was released 5 months ago and i still cant play it because of crashes. though, underneath all the bugs, both games are amazing gems
Kiruax Feb 16, 2021 @ 10:59pm 
The game have lot of problems and yes it seems they released too early

HOWEVER

The game has been revealed on E3 2017 and was announced for 2019. But On 2019 there was no game and no news at all. Most of people like me thought that the game was cancelled. Finally the game has been realeased on september 2020.
So they had time to finish the game mostly that nobody expected to finally see him come out one day.
Bababooey Feb 16, 2021 @ 11:01pm 
OP just wait till its 5 bucks because thats all its worth.
Originally posted by Crypto:
I suspect its also the Nostalgia problem. Necromunda is a loved tabletop game. Personally I think it was the best tabletop GW ever made, i loved it and played it a LOT. This does not feel like the tabletop, it feels like a crappy cash in wearing Necromunda's skin.

This.

Doesn't help they only had 3 gangs at release and within 6 months 3 DLC's are added. Even Mordheim had 4 gangs at release and the last two were released at a much more reasonable pace.

Not to mention Mordheim got the bugfixing Necromunda, from what I read on the forum as I still don't have the game, did not.
Kiruax Feb 16, 2021 @ 11:45pm 
Short list of major game issues:

- The AI ​​is completely broken and does not offer any challenge.
- There are only 3 houses in the base game + 2 in DLC. And above all ONLY 5 CLASSES for the whole game. Houses don't even have specific classes. Which makes all gangs look a bit alike. It's a shame.
- The houses don't even have their own built-in campaign. There is a unique campaign with the three houses of the base game which consists of a series of independent missions. It's really bad especially if we compare to the campaigns of Mordheim.
- The absence of fog of war and the high mobility of the units considerably reduce the tactical aspect of the game.
- In missions we are limited to 5 members per team. In a gang we can recruit up to 15 warriors but it is useless because we usually play with the same 5.
- The loot system isn't great. We earn in-game credits that are used to buy equipment. But quickly we amass tons of credits that are no longer used for nothing.
- There is no experience limit. When a member reaches the max rank, he can continue to earn and spend endless experience. So you can increase all the stats of the characters to the maximum even that which are supposed to serve him for nothing.
Reaver79 Feb 17, 2021 @ 5:38am 
Even if they fixed all the bugs & the AI the game would still have massive problems.
The system is flawed in many ways.

Difficulty offers very little extra and honestly only serves to make the game easier since you simply get better loot a lot faster, meaning any fight from there on is simply a walk in the park.

The movement system is a joke and removes a lot of the strategy from the game.

The lack of fog of war, and way too small maps makes the fights a lot less interesting.

Poorly balanced weapons.
This is both in that some simply have so bad stats compared to others, but also simple things like 3 different kinds of flames, 2 of whom are just a waste of time slapping silly debuffs on enemies instead of simply killing them.
This is repeated with the different weapon types (pistols,sprays, rifles, heavies) all in all simply poorly designed, much like you would expect if it was actually GW who had made the game, but without the price tags to justify the difference in effect.

Classes are simply a poor idea, many weapons are restricted to different classes, like bolters are deadeyes only ect. The only place where this actually makes sense is in the mechanikal servo arms, and even then not really in a world where limbs are removed to graft mechanikal replacements.

Traits, while i do like some random stuff in the game, the 3 random traits you get is the only random factor you have.
This would have worked so much better without the classes, many feel their guy is ruined if say they buy a melee guy and he turns out to be a pacifist who will then be nerfed in melee ect.

AI seemingly having access to implants that you will never see, not certain on this one, never took a gang past 6k rateing.
But it seems they can get some nice ones, and i have personally never seen any of these good implants in 200+ hours.
Tho keep in mind that 200 hours is more like an actual 100-120 hours of play with the time AI used to spend in order to do nothing.

All in all fixing the bugs and the AI will not make it a good game, it will still have so many problems, but that dont mean you cant enjoy it.
If you usually just looking for an easy win and a boost to your ego then this might be for you, it is kinda like playing Blood bowl on a hard difficulty and thinking that makes you a good player.
The only one who can answer weather or not you should get it is you..
But i would not recomend it.
It has bad reviews because it's bad.

All they had to do was just make a faithful conversion of the actual Necromunda tabletop game with online league support, similar to Blood Bowl.

Instead, we got this. lol.
igorcebrian Feb 17, 2021 @ 11:04am 
Originally posted by Kiruax:
Short list of major game issues:

- The AI ​​is completely broken and does not offer any challenge.
- There are only 3 houses in the base game + 2 in DLC. And above all ONLY 5 CLASSES for the whole game. Houses don't even have specific classes. Which makes all gangs look a bit alike. It's a shame.
- The houses don't even have their own built-in campaign. There is a unique campaign with the three houses of the base game which consists of a series of independent missions. It's really bad especially if we compare to the campaigns of Mordheim.
- The absence of fog of war and the high mobility of the units considerably reduce the tactical aspect of the game.
- In missions we are limited to 5 members per team. In a gang we can recruit up to 15 warriors but it is useless because we usually play with the same 5.
- The loot system isn't great. We earn in-game credits that are used to buy equipment. But quickly we amass tons of credits that are no longer used for nothing.
- There is no experience limit. When a member reaches the max rank, he can continue to earn and spend endless experience. So you can increase all the stats of the characters to the maximum even that which are supposed to serve him for nothing.

Perfect summary. Just missing "try Mordheim instead, you will invest better your bucks and your time".
RodHull Feb 17, 2021 @ 1:28pm 
Originally posted by Kiruax:
The game have lot of problems and yes it seems they released too early

HOWEVER

The game has been revealed on E3 2017 and was announced for 2019. But On 2019 there was no game and no news at all. Most of people like me thought that the game was cancelled. Finally the game has been realeased on september 2020.
So they had time to finish the game mostly that nobody expected to finally see him come out one day.

As of 2019 the game was put back in the oven cause it contained real time elements they couldn't make work correctly. So as a result the launch release was a 12 month cobbled together rescue job of a game that was going down the toilet and most likely had its budget cut by a publisher who is known for lacking patience or care for its products.

Its a shame, I am playing Phantom Brigade on EPIC at the moment, its a squad based strategy game in early access and its so good compared to this a fully released game. Its clever, innovative and slick. Where as this is clunky, laboured and poorly made.
Brown Jenkin Feb 17, 2021 @ 2:26pm 
The best advice I can give is just not to read the reviews, instead just buy the game and have fun. Gamers have became actual karens, writing fake and ♥♥♥♥♥♥♥♥ reviews. I guess older gamers just learned to love buggy releases from the days when post release patches weren't a thing. Just don't believe the reviews. Epic was actually smart not to give the players the opportunity to blatantly lie about a game, just because they had a ♥♥♥♥♥♥ day once.
prof_of_hifi Feb 17, 2021 @ 2:34pm 
Originally posted by Q:
It's another garbage 40k game to put it simply. Released before it's ready, stupid AI, crummy mechanics, etc. It does not do the 40k world any good. Just seems like a half baked cash grab.
all those problems can be fixed. Necromunda itself is a solid game.
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