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[Spoilers ahead!]
You're right there are no random encounters, but there were more than enough fights to level up all my characters and in most cases complete their skill trees to my satisfaction (multiple capstones each). To be fair, I completed the majority of all sidequests in the game to get to that point.
While I agree with the truth of some of the other things you said (like not enough gold sinks by end-game, limited overland zones, and inexplicable puzzles requiring out-of-game research), they didn't bother me as much as they did you. I happen to have just completed the Bard's Tale 1 remaster as well, and while I thoroughly enjoyed it, let's not pretend it was any better in those regards...
I did have some of the same problems with bugs, though. A few very inopportune crashes. One time after combat I got stuck on the wrong side of terrain boundaries (stuck in a garden and couldn't get back out onto the main path!). Although it wasn't game-breaking, probably the most annoying/persistent issue was slow down in combat where moves would be executed on a large delay.
Finally, I also agree 100% that there should be some kind of warning before you enter the final sequence of the game (when Skara Brae Below gets blocked off, and then you get stuck moving forward from Skara Brae in flames through to the final boss). That said, I didn't find Yadis to be all that difficult. Specifically, my Archmage was able to deal 400+ damage in a single turn with enough MP (2x Spectre Touch + 1x Mangar's Mallets). For strategy specifics, I did make a separate post which you can read here: https://steamcommunity.com/app/566090/discussions/0/1750106661709990475/
Seems a shame for you to quit on the final fight. If you really are stuck with a bad build and unable to return/grind, maybe you could just drop down to easy difficulty to wrap things up?
And on leveling up your skill tree to max - unless there's fully half a game I missed, there's no way to do that. I went through every side quest except for whatever I might have missed in Mangar's tower beyond the first quest and the Spectre Snare, and Harkyn's Castle. That's all, I did *everything* else, and there were at least 15 skill points missing in all of my character's trees (more like 25 - 30 in most cases, over all the categories). So I don't see how you could have maxed them out. Not that it matters now, though.
In any event, I'm done with this game. I know MS has bought InXile out, so I'll be downloading a demo long before I pay for any sequel to this game (and then only months after release so I can read reviews from players well into the game). I worry now about how Wasteland 3 will turn out, because Wasteland 2 was awesome, and this was a sorry mess. This was a huge disappointment.
I would go as far as saying BT IV is something new and has many things going for it but it's also a paradox in that many aspects of the game feel amateurish and just sloppy.
The inventory system and related merchants has been diabolical from the very beginning and I can't understand why something wasn't fixed. A reset of merchants seems easy to do and would even make sense in the world since I assume your merry band is not the only people doing business with merchants.
I also had a problem with the lack of random encounters to build up your characters but it seems if implemented - combat would become easier than it already is. I reached level 20 on some characters and not quite finished the game. I am beginning to appreciate the planning required to have a defined role for each member of your party so there is no need to take on every skills available. It's a shame the Defence skill tree for your team are mostly limited to wearing different types of armour. I would like to have seen more innovation here. The Inventory and Skill screens are very poor. Very slow and unresponsive.
Agreed about the invisible walls but come to accept that as part of the genre. The game is not Skyrim in that sense. However, when my party can't move about 1 mm to drop into another path and has to divert around for another hour or so makes me think the maps are much smaller than expected. Some areas are cleverly exploited to maximise or even limit your party's movement. I hate that stuff.
Agreed about the puzzles. I like that some of the puzzle areas are not required to finish the game but there are clear puzzle obstacles that would tear my hair out in their obtuseness. I would even say that without many of the puzzle areas the game would be much shorter. Without online help and guides I think I would have been very, very frustrated with this game.
I like that exploring might reward you with a giant rat god. I hate that so many things are unexplained. Game mechanics things that should be explained.
Saying all this - looking forward to BT V if they include more Bards Tale and less Legends of Grimrock.
I mean, what level did your party members end up being by the end of the game? I've seen multiple posts floating around this forum that indicate a max level of 25 ~ 30. For me, my characters were lvl 25 ~ 26, and I think they could have gotten up around 28 if I had completed the couple of outstanding quests/dungeons I know I missed (Harkyn's Castle, Dwarven Ruins, maybe a few others?).
To be clear, I didn't say I maxed out ALL skills from ALL trees, I just said I "maxed out my characters *to my satisfaction*", which ended up being 3 ~ 4 capstones per character. That felt right to me as they each had a unique build and distinct party role. I wouldn't want or expect every character to max out every single ability, as this wouldn't be very interesting character development (no impact to your choices). So just clearing that up in case we weren't quite on the same page re: skill trees. Again, check my post for some of my character details: https://steamcommunity.com/app/566090/discussions/0/1750106661709990475/
Also, I do have a bit of a pet peeve with people that play games for a long time but then still give them bad reviews. I don't get it, if you hated the game so much then why did you play for, what, at least 50+ hours, all the way until the final boss? Honestly, it seems to me that you liked the game just fine, then got super angry when you couldn't beat it, and are now kind of rage quitting on the forums. I'm not trying to be a jerk, I just honestly don't think it's fair to condemn the game when you obviously got a ton of time/value out of it. $35 / 50 hrs played (minimum I bet) is less than $1/hr of entertainment. I just think you're being too harsh...
Cheers.
And I'm not rage-quitting, either. I was angry throughout most of the game, due to precisely the issues I listed, most of which occured throughout the game. I was hoping for Bard's Tale, not Neverwinter Nights or D+D v4.0. I hoped it would get better, and it progressively got worse and more buggy as I went along. I mean, silly things like the lack of ability to save anywhere is just completely annoying in this day and age (and I didn't even list that in my original post, because I was so disgusted with the game by that point). The difficulty in clicking on crystals doing the constellations was beyond annoying (the pointer would click on crystals you didn't point at). It isn't one big thing, it's a ton of little bad things that kept piling up and ruining the game. The endgame funnel was just the straw that broke the camel's back. I'm a huge fan of the Bard's Tale series, and the original engine itself (Wasteland, Dragon Wars, Deathlord, etc). I was hoping for a re-vamp of the old engine, but with similar gameplay. I got this muck instead. I remember rolling up Hobbits, Elves, Gnomes, etc, and in this game, you can't even go to any of the other realms to see the other races. I only got six of the 8 candles for the one trap-laden tower, so I never found out if there was a way to all the other realms from BT3 - I was thinking at the time that I'd be able to visit ALL of them and the game would be absolutely huge, and again, I was disappointed. I never managed to get the Strifespear, or the Destiny Wand (thanks, endgame funnel), or any other major artifact from the originals except the Spectre Snare, which was completely underpowered in comparison to the original.
To a newbie, BT4 might be a good game for the money. But to a Bard's Tale fan, who has seen all that went before, this is a poor game in comparison to the originals. It's nowhere near the originals, despite the care that went into name-dropping everything from the original games. The harshness in my tone comes from the fact that InXile did such a wonderful job with Wasteland 2 (please don't mess up Wasteland 3), and yet shipped this mess, which was so far off the mark that it doesn't look or play anything like the originals. They honored Wasteland, but they defiled Bard's Tale, in my opinion. So, I'm done with this game, and I'll be checking out a demo before I put out a penny for BT5, if they decide to make it at all. I would rather have had a new game in the old engine in 1920x1080 resolution than this buggy mess.
I agree with Lord Failmore that the game was overall not too difficult. It seems like you sort of got hit by a perfect storm though. Perhaps made some choices with skill points that didn't work out so well? Since you said you didn't get many capstones, but you definitely had the levels for it, I'm guessing maybe you invested in dead-end branches (like attribute boosts)? We all know there is no respec, but you could have rolled brand new toons, except you got stuck in the end-game sequence. So everything possible just went all wrong, and that's unfortunate.
Like I said before, I do entirely agree with you there should have been fair warning before that sequence begins. I remember playing JRPGs back in the day that implemented this kind of mechanic.
To each their own, but this REALLY did not bother me. Seems like it has been made into waaayyyyy too big of a deal. In fact, I think it was one of the things that gave the game a bit of old-school charm. Again, I've played so many games over the years with save point systems. There were plenty of them placed throughout BT4. I tried to be mindful/careful with them and it didn't lead to very much if any loss of progress.
Just wanted to add that one of my favorite things about the game was the huge amount of unique quested equipment, so I definitely understand that not completing a lot of those would lead to less enjoyment of the game overall.