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Items that can be used in combat(potions, grenades, poison etc) can be equipped in a character's trinket slot and are usable by that character in combat.
If you have items (aside from Trinket) that give abilities, those replace one of your 'Mastered' keeping you at 6 usable abilities. So, for my fighter as an Example, has a Spectre Snare, which has an ability, so she has the weapon ability, 3 abilitys from Mastery, Trinket, and move.
I found you really want to specialize your characters, so you're not spending a pile of points into things that you don't use. That said, some builds (especially Archmage) have a massive number of pre requisites meaning you've got a pile of points invested in that end ability.
For Rog / War, I'd pick a weapon, and try to build around that, keeping your Mastered abilities fairly small, and only buy other stuff to achieve the big bonuses.
Also, try balancing your party at least somewhat into Opportunity and Spell cost abilities.
Hopefully they'll have a toggle for the item abilities, that would seem the easiest solution.
Yes pretty much. I had a practitionner I started and had 3 damaging spell, and thought going summon, but I simply abandonned compeltely.
1) you CANNOT respec
2) you CANNOT have more than 4 skills top
3) you DO NOT get to chose what the story PC joining your party have as skills, and so far frankly I found them sucking and non optimized
Yes you can theoretically with a mercenary token make a new char, but then they are in VERY limited numbers and VERY expansive (I saw one 200 skeat) and baring you doing an identical character/voice/name this means you drop the older char, and that means as far as I can tell you drop some of the story banter.
All in all this is VERY limiting, and combined with the save system discourage you utterly to even try anything whatsoever, go through the normal tactic.
I simply abandoned summon for this reason, I did not both trying it for more than a fight because trying new stuff is punishing in time.
BT1-3 allowed to use ALL your spells and skills no matter what. Limiting to 4 is.... another design decision where I think "what the hell they were thinking of".
PS: BT1-3 did not allow respec, but the remaster certainly allow save everywhere which is quite a sign that some design of BT1-3 original are NOT seen as good today. So nostalgia or not, reusing a design which is seen today as bad is idiotic