The Bard's Tale IV

The Bard's Tale IV

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Overpowered = Grand Conjurer + Dragon Breath/ Arcane barrage
So I just finished the game, and everything i meet in the game after I got Grand Conjurer died in either round 1 or round 2.
The thing is Grand Conjurer leaves a mark everything an enemy is hit by a spell, and that mark detonates when it is hit a second time by anything, dealing aoe damage. The combo just blasts anything with to much damage, and if you've got an item that gives rend, forget about armor saving you, heck even the last boss died in 2 rounds, only because there were two waves.
Perhaps Grand Conjurer should be balanced, or is it intended?
What is your experience with Grand Conjurer?
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Showing 1-3 of 3 comments
caleb.reed Oct 8, 2018 @ 10:16am 
I had the same experience. As soon as I got Grand Conjurer combat became completely trivial and frankly pretty boring. The only other skill I would use was taunt occasionally for positioning, other than that the non-practitioner members of my party just sat there like lumps for the rest of the game.
Deranged Dodo Oct 8, 2018 @ 10:20am 
Originally posted by caleb.reed:
I had the same experience. As soon as I got Grand Conjurer combat became completely trivial and frankly pretty boring. The only other skill I would use was taunt occasionally for positioning, other than that the non-practitioner members of my party just sat there like lumps for the rest of the game.

Realized that I was never gonna use any other class than practitioner I filled out my team with 4 practitioners and 2 bards, but I must say, quite the fireworks!
Kordanor Oct 8, 2018 @ 11:10am 
Yep, completely op, though it was already nerfed. Before it was also possible to reduce the armor on everyone who was hit in the explosion. However back then it did not apply the additional damage debuff.

However, it's not the only ability which is OP. For example the rogue can have the complete party start in stealth. That way you can already use 2 turns to gather mana and start buffs, and in the third then just nuke everyone to shreds.

The game's balancing is absolutely broken in every aspect after about 50% of the game. Can also be said in the amount of XP you get (too many talent points for the talent tree), the item system which becomes pretty much obsolete (well, crafting was obsolete right away), and the money which you only needed in the beginning. Later on you don't need it, the amounts you get are silly, and it's your main reward. Oh, I solved a puzzzle, wohoo, another chest with 80 Gold. Let's put that on the stack of 30k I'll never use. That rogues can get everything for free certainly doesnt help either.
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Date Posted: Oct 8, 2018 @ 8:57am
Posts: 3