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but here it is... https://www.moddb.com/mods/zeus-and-poseidon-full-hd-enfr/downloads/zeus-and-poseidon-full-hd-many-resolution
thanku
lolz
The widescreen patches (by JackFuste, 2012) has a bug that prevents Caesar3 + Zeus + Emperor (but not Pharaoh) from switching to Windowed mode.
(And it has nothing to do with Color Rendering not 16bit)
web.archive.org/web/20190910005136/www.wsgf.org/phpBB3/viewtopic.php?f=64&t=14149&start=160#p144990
It depends on the value of only one byte.
When I noticed the difference in CRC32, XJDHDR explained the reason to me:
Outdated patches without patch "noWindowed" bug
community.pcgamingwiki.com/files/file/1767-zeus-widescreen-fix/
www.moddb.com/mods/zeus-and-poseidon-full-hd-enfr/
XJDHDR Widescreen Pack 2018 with patched "noWindowed" bug
steamcommunity.com/app/566050/discussions/0/5169559267818204090/
www.nexusmods.com/zeusmasterofolympus/mods/1
Now, if you're can't switch to Windowed Mode, then you know why.
Use a resizer from XJDHDR or apply a patch to the old ones.
More
https://steamcommunity.com/app/566050/discussions/0/3191366986199956251/#c3191366986199958221