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Rapporter et problem med oversettelse
But i don't understand why the body found in the storage area is Aiden. Since he wear a white earth suit.
Same for Silas. The objective is validated when we are on the white suit body.
Thanks anyway. I was searching what molecule was the specimen 258. And good point about the drawing of the Aiden daughter.
You miss a clue. Nothing is red on the spaceship. It suggest than alien don't see at 700nm. They see until "orange" or "brown". So there little experimentation of cloak system suggest than it's not working for human eye. (Even on the strategy map, where we would have paint blue & red for coloring factions. They paint cyan & purple. I believe than they don't see the red color). So maybe something emit red lighting and they don't even know about it.
You miss also than they make robot at their own image. And the robot don't have an human head. The skull is not like our skull.
EDIT : If you look at the planet, you see than it's europa inverted. We clearly see sicilia and france.
(Yeah it is a bit of an underhanded deception)
For Silas, the objective completes when you walk into the room, which contains both a human and an alien spacesuit.
Do you have a screenshot? If so, I'll add it to the list.
Play the game in exploration mode. I've uninstall it. It's on the "Point of view" just nearby the meeting room. You need to look on the bright side of the planet.
So for me :
- The robot in the maintenance room have an alien skull. Not human.
- If you look the planet, you see europa inverted. Sicilia & France a clearly visible.
- The red color is not present in the game and most color are purple. The color limit is orange at 600 Nm. (With the orange pyramid for example. You can see also in the lab)
- The vibrance of the game is move down by 100Nm. (The gray is not gray as we would see it, the purple is strong, the brown is light, ... everything seem to have weird colors for an human eye)
Edit : I found a screenshot made by someone. https://steamcommunity.com/sharedfiles/filedetails/?id=1659252944
I guessed almost immediately after I looked out the lounge window that it was Earth and the 'aliens' they were watching were humans, so I was actively looking for this stuff as I played. I was a little thrown off by the different space suits and the human in Mila's office at the end though, I'll admit.
Also I am OK with audio and text being in English. If you are an alien investigating the alien station of your own civilization then you will obviously know the language and understand everything - so this little artistic license is necessary.
What I thought weird was how quickly you get there and how you interact with the environment. The station "failure" is ongoing when you board, but none of the crew react to your presence and everything is too silent for an "ongoing" incident. Sure, there are a few explosions and a few cheap scares (like Aiden's prank with the chair), but other than that it's eerily silent for a station that is in the middle of being boarded by "aliens." Plus, you literally get more interactions with the "aliens" than with the station crew.
Also the fact that they don't have universal health care as a highly advanced civilization cleary pins them down as beings from the USA.
Y'all need to read more classic sci-fi. All the thinly veiled social commentary in the various logs made me quickly go, "oh, it's us, isn't it, that's the twist, we're the primitive species constantly at war with each other over stupid reasons" about halfway through the game. It only hit me at the end that if "we" are the aliens then the human space suits were all misdirects, I kind of assumed similar beings would probably come up with similar enough looking spacesuits.
Although maybe it's just me, I've had people get mad at me for "spoiling" mysteries by figuring out whodunnit way before the reveals.
But as I pondered the game there were a number of hints about what was going and at games end I did a big Homer Doh. Basically this game was the video game version of the Twilight Zone episode called The Invaders.
2 things I will revisit when I do this game in VR.
1) A number of alien plants throughout the ship. Most likely for some kind of air processing.
2) The magazines. I'm going to ponder the topics they purportedly covered.
3) How many dang fire extinguishers can a ship have? And why are so many of them out of their brackets?
Also, if you play a lot of these sci-fi game or read sci-fi stories these days, many of them love the "you are not who you think you are" type reveals.