Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Ring of Peri = +2 ATK for each trap encountered
Ring of Riches = +1 Gold Find for each chest opened
Ring of Siphoning = +1 Crit Bonus when a boss is defeated
Ring of Revenge = +1 Base HP when a team member takes damage
Ring of Triumph = Earn 1 cap for each dungeon boss defeated.
I know Ring of Triumph only gives bonus caps when you kill a lvl 100 boss so I assume Ring of Siphoning also only boosts crit when you kill a lvl 100 boss. Kinda makes Siphoning unimpressive but still makes Triumph the best in the long run. Once you are instakilling at the gold limit, 9 extra caps every 100 levels is better than no increase from gear.
You get a level of a buff each time the conditions are met that lasts until the end of the current run.
If you are wearing multiple rings of the same type, it should give you a level of that buff for each individual ring of that type that is triggered.
Crit bonus increases the damage bonus from critical hits.
I'm not sure if Ring of Siphoning increases just physical or both types of crits.