Soda Dungeon

Soda Dungeon

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DuckStache Jul 28, 2017 @ 4:31am
DM build
Hello
I'm at lvl 1950 and I was wondering if I would build a DM team, the problem is I don't know how to built it, with which minimum stats to be viable, etc...

My actual party is K / H / DM / H / T

They all have 650-700hp
Minimum 95% crit chance (100% for the k and t)
Around 300-400 atk

But they are been os by the mobs so I need to build a DM team to kill the mobs in AOE

Cuz I was playing entirely on auto attack not on aoe skills

Thx for your help
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Showing 1-7 of 7 comments
A miniscule Anne Jul 28, 2017 @ 6:56am 
4 DMs and a knight. Having a high amount of mp and magic attack power is key, keep upgrading the potable and darkmage relic until it takes 1-2 darkmages to kill a group
Last edited by A miniscule Anne; Jul 28, 2017 @ 6:58am
Hyperserver Jul 28, 2017 @ 8:43am 
i prefer shifter1, dm, dm, dm, shifter2

shifter 1 is a wizzard/darkmage (because of the warp of wizzard)
shifter 2 is a knight/thief (because of no ambush - knight, and more loot and boxes - thief)
Handoiron Jul 28, 2017 @ 11:41am 
first make sure you have a good set of legendary item find gear because mythics neeed alot of item find just to start dropping. If you don't have a legendary item find set filled out, run 4xThief + Knight with crit gear in normal dungeon until you do.
Once you have the legendary item find gear, you can switch to a 4xDarkMage + knight team wearing the legendary item find gear plus magic damage gear in non item find slots. Don't bother gearing for crit chance and damage at this point because your Dark Mages use MAGIC crit so normal crit stats don't apply and your knight should rarely if ever attack so he's best off in full item / gold find gear.
At this point you want to be running LoD until the end of time because it has better gold per level and you find mythic gear ONLY in LoD. you'll want to be switching out your legendary item find gear for mythic item find gear as you get them to drop and building up your magic damage, Dark Mage, Mana and attack relics (more or less in that order).
As you progress through LoD you'll eventually start finding the magic crit set of mythic items. Stick of Truth, Arcane Quartz and Enigmatic Scrolls all fill in your prime gear set for Dark Mages. Just remember, if you ditch all of your item find gear, you'll stop finding mythical items as often. That means if you fill in a full set of lvl 1 sticks of truth plus arcane quartz and enigmatic scrolls, it's goning to take much longer to find higher level sticks of truth.
Eventually, you will start getting caps and be able to get shifter. At this point, it's a good idea to run 2xDarkMage + Thief + Knight + Shifter to teach the shifter those classes. If you feel like completing all of the shifter stones it works well to leave shifter in last spot as Thief/Knight and use just 1 non-DM in 4th position to learn from.
Once youhit that point it's a slog to unlock all of the premium classes with caps then teach them to shifter as well. I don't recommend shiftering anything with your Dark Mages because you lose the dark mage relic boost since shifter get's their own relic eventually, and you lose more damage or item / gold find by losing the 2nd accessory slot.
Another reason I don't recommend shiftering a wizard into Dark Mage is that it doesn't always even use the wizard's bigger damage area spell. At least half the time it still uses noxin instead so unreliable damage increase vs. loss of daamge from 2nd accessory slot. If you want to shifter a wizard on someone make it last spot shifter (Knight/Wizard) since by that point, 20% extra item find and 3x chests from shifter (Knight/Thief) is negligible.
Last edited by Handoiron; Jul 28, 2017 @ 11:45am
DuckStache Jul 28, 2017 @ 2:29pm 
But at this point I don't have much lvl in relics to have enough mana neither a good magic dmg stuff and LoD costs too much to enter so must I enter it with 4x thief and a knight to find some gold and better items before running the DM (I have a nice legendary find set) ??
Handoiron Jul 29, 2017 @ 9:24am 
if you already have full legendary find set, (5x Sacrosanct + 5x Royal Shield + 9x Vaan's Magnets +5x Midas Plate) then there is no reason to go into normal dungeon. Even starting at level 1 of LoD will gather gold super fast and start finding you mythic items. You can stay as 4x Thief _ knight, but as a non-magic group you're going to want to trade out sacrosanct and midas plate for fork/assassin's dagger and demon armor to gain crit which loses item and gold find. You won't get as deep into LoD with 4xDarkMage + Knight in full item / gold find gear, but you will get alot more items and gold for the shorter run. That will let you power up your relics faster which will lead to more damage which will lead to deeper runs.
DuckStache Jul 30, 2017 @ 4:15am 
I see thank you for your advices, and just another question : how do exactly work the skills of the DM, based on attack ? Mana ? Both ?
Handoiron Jul 30, 2017 @ 10:29pm 
there are about 5 different soda dungeaon wikis I've found but most are crap
Try https://sodadungeon.gamepedia.com/Soda_Dungeon_Wiki the party link displays info about the different classes' attacks. Clicking on the class names from there gives a page that includes formulas for their damage.

Noxin damage = 0.6 * attack * (1 + %MagicDamage)
Necroblast damage = (1.5 * mana + 0.9 * attack) * (1+ %MagicDamage)

Basically Noxin is 60% of your attack and Necroblast is 150% of your mana added to 90% of your attack. Since they're both magic damage, they get multiplied by your total magic damage increase.
So a DM with 100 manaa, 1000 attack and +75% magic damage would show:

Noxin = 0.6 * 1000(attk) * (1 + .75(mag%)) = 1050 damage
Necroblast = (1.5 * 100(mana) + 0.9 * 1000(attk)) * (1 + .75(mag%)) = 1837.5 damage
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Date Posted: Jul 28, 2017 @ 4:31am
Posts: 7