Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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Jisa Jul 24, 2017 @ 3:40am
Multi-screen coop
Come on, this is not for console casuals and we're not in 2005, most people have several screens nowadays.

Can you do like some games and allow "split screen coop" on several screens?
I like to play next to someone, but having half/a quarter of a screen each while there is unused monitors plugged in is a bummer.
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All you need to do is have two monitors on, and when playing Co-op set the screen split to be vertical. Both players should now have their own screen.
Seamus Jul 24, 2017 @ 9:35am 
Originally posted by Jonathanrex1:
All you need to do is have two monitors on, and when playing Co-op set the screen split to be vertical. Both players should now have their own screen.
Don't you have to set your game resolution to be the combined resolutions of the two screens first? It's been a while since I've messed with that kinda thing on serious engine.
Yeah I would think so. I've never done it. I only know other people have done it.
Seamus Jul 24, 2017 @ 9:39am 
Downsides to me being restricted to one monitor these days. I can't just go check.
Originally posted by Seamus:
Originally posted by Jonathanrex1:
All you need to do is have two monitors on, and when playing Co-op set the screen split to be vertical. Both players should now have their own screen.
Don't you have to set your game resolution to be the combined resolutions of the two screens first? It's been a while since I've messed with that kinda thing on serious engine.

Yeap, it's not the game issue, it's how windows handle multi-screen desktops. Microsoft's DWM is f**king pain in the a**, I'm using multi-desktop for a decade and MS didn't even bothered to implement ANYTHING up to win10, and even win10 still requires software on top for some simple features.
So for multi-screen split screen (sounds stupid, I know) in serious sam fusion it's either:
1) play windowed or
2) combine physical displays into multi-screen single one.
Then play split screen selecting the same setting as your displays are combined.

Hardware needed would be AMD or Nvidia GPU with mutli-screen support. Eyefinity is supported since HD5xxx series and Nvidia Surround since 6xx series.

I checked, though I prefer splitting big TV then using small separate PC screens, probably since even in 4p split screen viewports would still be bigger than my 21inch PC monitor.
Last edited by that's what she said; Jul 24, 2017 @ 11:24am
Jisa Jul 26, 2017 @ 10:09am 
I can confirm now, I have to put the game in Windows mode and stretch it on the two screens and it works.

Not very convenient or pretty, but better than nothing.
Form Jul 27, 2017 @ 1:11pm 
Originally posted by Jisa:
Come on, this is not for console casuals and we're not in 2005, most people have several screens nowadays.

Can you do like some games and allow "split screen coop" on several screens?
I like to play next to someone, but having half/a quarter of a screen each while there is unused monitors plugged in is a bummer.
wouldnt that be super taxing on the computer though, to have to render two different games.
Originally posted by Restless:
Originally posted by Jisa:
Come on, this is not for console casuals and we're not in 2005, most people have several screens nowadays.

Can you do like some games and allow "split screen coop" on several screens?
I like to play next to someone, but having half/a quarter of a screen each while there is unused monitors plugged in is a bummer.
wouldnt that be super taxing on the computer though, to have to render two different games.

No. Split screen isn't the same thing as running the game twice. Most calculations are all the same, it's just two different viewports into the same game instance - the share the same memory, video memory and cpu resources, just need to render different parts of the world (at lesser resolution and smaller screen which is way less taxing). Sure, technically it's more to this, but in simple words it's not the same as running the game twice. It all depends how developers implement it. Not to mention that it's way easier to handle input.
It's understandable why he wants multi-screen split screen instead of running the game twice.
Last edited by that's what she said; Jul 28, 2017 @ 6:25am
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Date Posted: Jul 24, 2017 @ 3:40am
Posts: 8