Stern Pinball Arcade

Stern Pinball Arcade

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So what happened to VR support?
In December it was announced for Q1 2018 but we never heard anything about it again.

https://arthands-vr.com/2017/12/18/stern-pinball-arcade-coming-to-oculus-rift-on-q1-2018-demo-at-ces/
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Showing 16-30 of 39 comments
󠀡Dibelabbes Jul 13, 2018 @ 10:41am 
Originally posted by Mal:

Yes, in fact you are completely offbase when discussing the VR experience with this game. The target platform doesn't influence what I previously posted.

Wrong. Everything is influenced by the target platform. Obviously graphics and performance are a lot. But w/o enough CPU power (a big problem for phones) or RAM you can't do the same type of physics calculation to get the same accuracy and gameplay. Shortcuts to address the lower resources as well as by the porting itself (mid range PC / consoles to ARM based, low power, varying clock speeds slow ass f ck phone at that) can create bugs and instabilities.

Originally posted by Mal:
Based on your lack of comprehension here, I can understand why you want a direct link, but how about you do some of your own actual research.
You are talking on the internet, no need to act like you are Captain America. I am not in front of you, you are not in front of me.


Originally posted by Mal:

It has been at CES the last couple of years.
The phrasing on this sentence as well as earlier saying that a version "seems to exist" I assume you have never in person played or seen the alleged port?!

I actually did a Google search but can't even find any links that show that Farsight has ever actually shown anything Oculus Rift related on CES, they have only announced the Rift version their. Again, if you have other information return a link instead of an excuse.

What you are more likely talking about (and what fit your description more) is either this very old mod (made by an user not related to Farsight at all) that only worked on DK2 Oculus Rift development kits

https://www.youtube.com/watch?v=OA6nnHGvIVA

Or using a third party tool that forces VR in all real time games like Tridef or VorpX.

And third, even if they would have showed a version for Rift of at a CES a couple of years ago that had problems, so what?! A couple of years is the development time of a whole game!
Last edited by 󠀡Dibelabbes; Jul 13, 2018 @ 11:34am
[EED]Pod Jul 13, 2018 @ 11:51am 
A quick search did find one article from jan this year where the article writer got to play it . said he played guardians of the galaxy on it which is promising
󠀡Dibelabbes Jul 13, 2018 @ 11:59am 
Originally posted by EEDPod:
A quick search did find one article from jan this year where the article writer got to play it . said he played guardians of the galaxy on it which is promising
Can you link it, please?
[EED]Pod Jul 13, 2018 @ 12:52pm 
https://geekdad.com/2018/01/geekdad-highlights-day-2-3-ces-2018/

I assume its spa hes trying and not some stern only in house thing. thatd seem overkill for stern
Mal Jul 13, 2018 @ 2:07pm 
Originally posted by Dibelabbes:
Originally posted by Mal:

Yes, in fact you are completely offbase when discussing the VR experience with this game. The target platform doesn't influence what I previously posted.

Wrong. Everything is influenced by the target platform. Obviously graphics and performance are a lot. But w/o enough CPU power (a big problem for phones) or RAM you can't do the same type of physics calculation to get the same accuracy and gameplay. Shortcuts to address the lower resources as well as by the porting itself (mid range PC / consoles to ARM based, low power, varying clock speeds slow ass f ck phone at that) can create bugs and instabilities.

Originally posted by Mal:
Based on your lack of comprehension here, I can understand why you want a direct link, but how about you do some of your own actual research.
You are talking on the internet, no need to act like you are Captain America. I am not in front of you, you are not in front of me.


Originally posted by Mal:

It has been at CES the last couple of years.
The phrasing on this sentence as well as earlier saying that a version "seems to exist" I assume you have never in person played or seen the alleged port?!

I actually did a Google search but can't even find any links that show that Farsight has ever actually shown anything Oculus Rift related on CES, they have only announced the Rift version their. Again, if you have other information return a link instead of an excuse.

What you are more likely talking about (and what fit your description more) is either this very old mod (made by an user not related to Farsight at all) that only worked on DK2 Oculus Rift development kits

https://www.youtube.com/watch?v=OA6nnHGvIVA

Or using a third party tool that forces VR in all real time games like Tridef or VorpX.

And third, even if they would have showed a version for Rift of at a CES a couple of years ago that had problems, so what?! A couple of years is the development time of a whole game!

Some mental gymastics on display here...

You really have no idea how THIS multi-platform game is developed, and you keep saying ported... stop. Nothing is being "ported" from one codebase to another, and no, I am not reffering to any 3rd party mod.

The Rift VR SPA app does seem to still exist, meaning it hasn't yet been "officially" killed off.

I was asked where I have played the PC VR app, and I answered.

Seems someone else was capable of a "quick search" that yielded results. Edit to add: but did this geekdad person get to PLAY the GotG table in VR?

Wait till SPA goes free to play, then we'll see what happens. Also, Stern really wants the SPA app to have table releases on same day/date as the real thing. Gary wants you to LEARN about the real world physical pinball table within the app, not have it be an experience that "replaces" the real thing.There are a lot of moving parts, and Farsight is currently working on two completely unrelated games.

I seriously don't think Farsight knows what is going to happen more than 3 months from now.
Last edited by Mal; Jul 13, 2018 @ 2:17pm
[EED]Pod Oct 5, 2018 @ 2:42am 
For those that didnt see. Stern pinball arcade VR was released yesterday into the Oculus store. Theres a few ♥♥♥♥♥♥♥ but I had 2 really fun goes of Star trek last night in the limited time I had available.
Flashgod_VR Oct 5, 2018 @ 10:11am 
They should better add SteamVR support soon...
[EED]Pod Oct 5, 2018 @ 12:02pm 
Its a timed exclusive so it might be a while.
lokiss88 Oct 6, 2018 @ 1:29am 
How do you purchase stuff? and from where?

Clicking on a 9.99 buy does nothing. Are there plans to introduce it to the steam market place making it a more simple process?
[EED]Pod Oct 6, 2018 @ 1:48am 
Dunno. Not tried yet. If wouldn't be a farsight release without broken purchases :)

I suspect it'll get patched shortly
[EED]Pod Oct 6, 2018 @ 1:48am 
Also. Won't be on steam for a while. Its an oculus exclusive
lokiss88 Oct 6, 2018 @ 1:54am 
Sure. From what i gather you can purchase from parts unknown, but only the premium tables and not the LE.

If your playing this, can you tell me if you get delays in the rom? features, multi balls have awful wait times between sequence. And you can't fast skip dmd sequence at the start/end of a ball?
paimeiwhitelotus Feb 25, 2019 @ 9:12pm 
Not sure how to purchase things for the VR, I had to return the tables I got, they wouldn't unlock from buying them on steam and the ingame "links" do nothing as far as taking you anywhere to actually buy tables or a way to pay for anything. Kinda weird when Im trying to throw money at them and they just slap your hand.

No place to buy them in the Oculus app either, good thing you went with them instead of steam, how those sales going? ...not so good? Maybe take a look and make sure people CAN ACTUALLY BUY YOUR STUFF!!

They got the long unwanted animations in the game, that are cool ONCE.. not every time.. but they forgot to make their pay to play game actually accept payment.. oopssy..
Flashgod_VR Jul 7, 2019 @ 2:21pm 
shouldn't VR be a nobrainer?
[EED]Pod Jul 8, 2019 @ 12:21am 
Originally posted by Flashgod:
shouldn't VR be a nobrainer?
Thats why it came out last year ;D
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Date Posted: Jul 10, 2018 @ 9:49am
Posts: 39