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So, whats their weakness?!
But, I didn't have to worry about suppression, since I could easily take cover and take out the suppression squad with no casualties (super good plasma guns).
Then, for melee, the Tactical Marine is the best ranged unit at melee. I was taking on their inquisitor with just 2 squads, and able to easily beat her in melee if she got too close.
Vehicles were PATHETIC. My ONE rocket Tactical Marine was handling tanks in 2 - 3 shots, and all the other vehicles in about 2 shots.
Well, I spam scouts early on (well, not "spam," but I do build about 4 of 'em) which allows me to get the upper hand early game thanks to their speed and strength.
I'm fairly sure I saw somewhere on these forums AND on some internet wiki that the Tactical Marine melees the best out of all the ranged.
I also found out what the "Shadow Infantry" were called. They're the elite troops of the Imperial guys, called Storm Troopers.
yup that would have worked for you but now let's show you few little changes....
let's say they had lord general as their commander = > spam tanks and turrets from air drops behind you.
Let's say they had Commissar as commander they would have used his power which make the IG imune to damage.
another thing is for your nicely placed line of troops sounds like sweet target for air strike or long range fire, iirc IG on some variation uses air strike as global power so they would just bombed you where you were standing.
Bottom line is which troops depends on combo of commander\army and such.
http://dow.wikia.com/wiki/Retribution/Tactical_Marine_Squad/Weapons
They were skirmishing my line with Catachun Devils (running up, launching grenades, retreating). It got really annoying. I constantly would have to have a squad retreat to heal thanks to those grenade launchers knocking me outta cover. And I did get the occasional napalm strike, but I would just have my guys move outta the way, then move back in once the fire was extinguished.
I guess a tank in my rear would rip me up though :P
Her Manticores were easily destroyed thanks to me knowing how weak they are. I'd run up real fast and blow 'em to smitherines.
the Bane Wolfs she did call in, and once behind my line, but they were nothing against my rocket launcher squad.
It's not that Tactical squads are overpowered, it's more that you had map control and thus a massive resource advantage. Wouldn't matter what faction you were playing as, in that scenario.
And yeah, Missile Launcher equipped Tactical Marines are powerful against vehicles. That's kinda the point. xD It's basically only good against vehicles and buildings. Slow rate of fire and terrible accuracy against anything that isn't a vehicle or building is the weakness of the missile launcher. Plasma Guns are strong, but have a slow rate of fire.
Again, it's not that the stuff you were using was overpowered, it's that you had a huge resource advantage.