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And devouring life means it has multiple galaxies worth of synapse creatures feeding it warp energy and smoothing warp fluctuations.
the Chaos gods dont have power because they are worhsipped, its because of all the emotional imprints on the warp from life in the milky way. All the death and fear, suffering etc feeds each related chaos god
Point was is that Hive Mind is no where near as powerful as the Gods it requires the tyranids to do its work and cannot spawn them itself and death of its commanding creatures disrupts its communication it itself cannot destroy worlds or warp reality or spawn Tyranids in the conquered galaxy(s) it came from unlike if say, the Tyranids enter the Eye of Terror they would be royally ♥♥♥♥♥♥ due to the Gods capable of making Demons themselves and controlling all that is in that realm, thus why even the Hive Mind uses its "shadow" to avoid their attention, otherwise there is no doubt they would usurp the Nids or the HM to do their bidding....in laymans terms Hive Mind is essentially the collective conscious of the Tyranids, its pretty much a fat kid that wants all its trillions of friends to feed it. Not downplaying them because they are a threat in their own right too
Hive Mind uses the warp to travel but it blocks the warp from detecting it, the shadow is essentially a stealthy way for it to move through it, kinda like how the Dark Eldar move undetected as well. its not warp based like i stated though, its more of a biological/mental/ organism
On to the original discussion. As much as I like orks, I have to give it to the Tyranids. Multiple galaxies worth of units, and the fact that nids assimilate the best traits from any species they meet. It would not be unsurprising for the nids, adapt ork reproduction traits for some species(genestealers that reproduce via spores). Not to mention that even though nids turn on each other potentially if a synapse creature is killed, orks are quite prone to that as well. In particularly if the orks start losing, they will fracture into smaller and smaller bands while trying to establish a new boss.
Yes, the nids are certainly a threat, even to the green skins, with the ability assimilate their DNA to compensate for the absolute f*ckton of dakka they would be spewing
At the same time, Orks have balls of steel, and are more then happy ally themselves with other clans and perhaps other races to get a good fight.
In the end, it really depends on who has the upper hand. Orks can ally, Nids cant. Thier is one Point to the orks. Nids can evolve to counter orks, but at the same time, Orks can just loot the other races for their weaponry, meaning that Nids cant counter really everything. Although im not too sure, ork weirdboys should be able to look into the Shadow of the warp, as Ork weirdboys use the psychic energy of the WAAAGH! and not the Warp, what the hive mind does.
So in short, No one really knows.
The ancestors of orkz defeated the necrons at the height of their power.
Nids are nothing when they get stomped by orkz in milky way.
Then the Eldar took over the galaxy, as the necrons went to sleep after overthrowing the C'tan.
You still don't get it.
Orkz were designed to stalemate a faction out of existence. That's the point. Even the necros couldn't outlast the orkz.
A million years of constant war have the opposite effect on them. Instead they rule the milky way as the undisputed master comparable to none.
The small and fractured imperium is but a speck to the ork empire.
And this is the same imperium which has managed to inflict defeats upon whole scout fleets of nids.
Nids require biomass in order to replenish. It's been said time and time again that after the initial shock of a nid invasion... in games and in novels... once that is resisted... the nids then become kinda useless.
That's not much of a power player eh?
Orkz logistics merely depend upon the propagation of war.
As I've said... orkz have been in constant war for millions of years...
The nids couldn't even finish off the Ultramarines in their homeworld... or the Blood ravens lone 3 companies commanded by the successor of Thule before Angelos arrived.
400 marines neutralized a whole hive fleet.
Not much of a power. But a paper tiger.
I understand orks quite well, as well as nids, necrons, and various others except eldar. Orks stalement well, but if you look at the above post a closer you'll notice something. The combined might of precursors to both orks and eldar as the old ones stalemated necrons. The damage from otherthrowing the c'tan, and finishing off the old ones is what sent them into hybernation.
Anyway to try can keep thread from derailment, nids eat all biomaterial on a planet including ork spores. Also most of the tyranid lore has the hive fleet, stopped after massive cost to the defenders. Along with the mention that they usually have already eaten a couple of planets or systems while this is going on.
as for the Ultramarines home world, well that was one of the most coherent and prolific chapters even after the horus heresy. The word bearers had to make one of the largest ships ever created at that point, to crash into ultramaar as it wouldn't last long enough against the planetary defense otherwise.
Thanks for confirming that nids are really just a shock and awe faction and is essentially a paper tiger.
While orkz are a proven alpha-faction with feats of millions of years of constant warfare.
PS. I like to rub this in.
300 marines of blood ravens was able to delay a whole hive fleet.
Paper tiger.
The bold is mine. The Orcs don't have millions of year of constant warfare knowledge. The Tyranids learn from every single fight. Win or lose they adapt to the tactics, environment, and weapons used against them.
300 Marines of Blood Ravens was able to delay a -tiny splinter- of a hive fleet. Also Orks literally can not out last Tyranids when it comes to reproduction. Orcs are fungus, but require a living planet to gestate. When Tyranids consume a planet they leave it nothing but a lifeless barren rock with no atmosphere after they move on.
Dawn of War 2 story is not Blood Ravens stopping a Hive Fleet because that would be ridiculous and beyond something that even Relic would be able to get away with when it comes to licensing from GW. It is dealing with a splinter of one, if memory serves, a very small splinter of Hive Fleet Behemoth which the Ultramarines, who had almost their Pre Heresy number in successor chapters, barely succeeded in breaking. Not beating, breaking.
If the Orks had the 'millions of years of constant warfare alphaness' as you claim, then they would not be as scattered as they are. While a Waaagh! is a threat to most Imperial planets, it isn't one to actual Space Marines unless it is an anomaly such as the Second and Third wars for Armageddon. The 40k Orks are NOT skaven from Fantasy. Even if they could all unite, they would still be defeated by the combined forces of the Imperium. The Second and Third Wars of Armageddon proved this. 40k Orks are much like Fantasy Orcs. A threat to poorly defended systems, but incapable of ever being a threat to a united front.
Orks are your paper tiger, because no matter how united they get, they are smashed down with far greater ease than Tyranids.