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So my suggestion as before, hold off nerfing the Necron Lord, and give some love to the old heroes that need it, like the Lord General and such. Then if the necron lord still stands far ahead of them, hit him with a few nerf guns.
In fact with Venom Cannon you can CC a tank faster then most of weapons from Overlord arsenal (Voidreaper was the only exception actually).
If you believe his pack damage is weak, you are using the wrong weapons. The melee weapon granted for completing 100 rounds has an AoE strike that wrecks everything around the NL and stuns what isn't outright killed. Also, the ranged staff earned around lvl 16, can't remember the name, has a blast attack that carves swaths through groups like no other. The life drain takes care of lesser enemies rather quickly in a large area. Or, you could just use the original melee weapon and use the void wall ability to carve up groups. So, so many options.
Fyi, I'm not calling for a nerf. This was a FREE gift, and I am happy to have recieved it. Calling for additional work seems a tad greedy. I just wanted to put my thoughts out regarding the debate, or lack there of in my humble opinion.
If we're all throwing in our opinions, here's mine: Leave him alone. Give heroes balanced largely after the first iteration of Last Stand some much needed love. Fix Lord General's years-old issues, and bring everybody else up to speed with the two DLC gentlemen.
No what they should do is give all the heroes a bugfix, give all of them a passive commander item (like the necrons +50 armor) and then balance them around the original ones or the Chaos Sorcerer. Latter is a bit more powerful than the original ones IMO but needs a lot of active involevement. The general is just plain bad in most comparisons and the Hive Tyrant and Tau have clear drawbacks to their powerful sides.
The Necron Lord? No flaw - the only thing that would make this thing more OP would be an accessory that gave them access to a teleport.
So now that people can actually regularly reach wave twenty, Last Stand is obsolete? You'd rather we return to a time where difficulty trumps enjoyment? A time where only gimmick builds ever reached Gabriel or the Chaos Lord?
Is Last Stand about fulfillment over entertainment?
At least we agree that some fixes for the more antiquated heroes are necessary.
and yes I'd rather not have Farseers using the Witchblade of Isha in combination with the Pistol of the Warseer reach wave 20 - because that is so stupid it literally deserves to die.
Our definitions of fulfilment probably vary as well, for me there is no fulfilment in just planting down my hero and AFK till wave 12 or so to toggle on an ability once per wave till 20. The lack of challenge makes the reward more or less worthless to me.
that s stupid the other are already op
maybe you are to young or just new and never felt it .
play DOW II classic TLS . THAT was a real challenge
when i jump to retribution (when i was kind of forced to)
tau commander , tyranids perma shield ...
seriously even the base one wth thoses OP stuff, the challenge in BC only start at wave 16 now...
and it s only because you face your clone ...
so no, if you wanna consider necron lord op, that s just because he is new and have a full stat build.. the one that juts can t be good in BC .
AoK is a walk in the park
BC is only hard because of your clone.
if you wanna do something then it s nerfing the ♥♥♥♥ out of all the character ... or buff the maps ...
because buffing character like the farseer who can already solo both map is just stupid.
bring back the challenge
bring back the tension of wave 10 and above where you had to use cover against wave 10 or be cautious at wave 9 due to banshee....
when you FKING HAD TO USE COOP !
That's why I play Anvil most of the time.
Also to expand on what I said there so there is no more confusion. There are quite a few characters that had massively inferior gear/setups. The number of items that are just flat out ignored in their current states (due to being not worth taking) is too much...I meant fix those character's items and make them useful. Not OP, just useful. Something actually worth taking.
Also if certain gear/builds on the older characters were miles ahead of the rest of the setups (aka they could easily solo) then yeah hit it with the nerf gun as well. Nothing in this should be OP/easy mode, but at the same time, you shouldn't leave several characters in such a weak state. Bring on some more diversity in the actually good/viable builds