Alien Swarm: Reactive Drop

Alien Swarm: Reactive Drop

JuJu Apr 15, 2020 @ 8:36am
Why aren't there more custom enemy/weapon mods?
Is it difficult to make them or? It seems like there are a lot of mods replacing the models but I can't find any in-depth ones that actually add new weapons or change how they behave.
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Showing 1-4 of 4 comments
Dmitriy  [developer] Apr 15, 2020 @ 9:32am 
Changing how weapons work requires changes in C++ game code. There are however some new ConVars for changing weapons' damage and a few other things in current beta branch.

https://steamcommunity.com/app/563560/discussions/2/1698294337792286677/?ctp=3#c2149847423931399461
Captain Pentium Apr 17, 2020 @ 9:13pm 
Originally posted by Dmitriy:
Changing how weapons work requires changes in C++ game code. There are however some new ConVars for changing weapons' damage and a few other things in current beta branch.

https://steamcommunity.com/app/563560/discussions/2/1698294337792286677/?ctp=3#c2149847423931399461
But we can add new weapons in via .txt files, too, right? At least very basic ones then add on to them with vscripting?

I've attempted to add in cigars, myself https://steamcommunity.com/sharedfiles/filedetails/?id=2065035943 Got the description and everything working and have it using the flare box as a visual (much like the cut bait content) and tried to make it a clone of a flare until I get the vscript working for it but it doesn't show up at all as an extra item in-game.
Last edited by Captain Pentium; Apr 17, 2020 @ 9:13pm
Dmitriy  [developer] Apr 18, 2020 @ 2:23am 
Nope, we didn't implement this, unless there is some hidden method I'm not aware of.
Captain Pentium Apr 18, 2020 @ 10:15am 
Originally posted by Dmitriy:
Nope, we didn't implement this, unless there is some hidden method I'm not aware of.
Eh, just creating a new asw_weapon_*newweaponname* and making it unlockable in equipment.res is enough for it to show up in the weapon/item selection.

But, yeah, there's no way to make it actually work from what I can find in the forums and spending a few hours screwing around with files.
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