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Een vertaalprobleem melden
All in one allows you to change spawnset, that's why there is 4 different challenge, each with a different spawnset.
What I told you is that you lie when you say this overwrite server settings. Each challenge have it's own alien_selection file that controls spawnset. So whenever you change challenge, spawnset gets changed.
As usual, I'm waiting for you to show me any proof of me hacking, and your claims that my challenge all in one change server settings in order to cheat out leaderboard time is ♥♥♥♥♥♥♥♥.
Not even counting the fact that there is "rd_leaderboard_enabled 0" in the challenge setting...
But usual Nyu, trashtalking me without any proof, trashtalking anticheat server after getting caught cheating in it cheating, and angry in general because I have video recordings of you cheating.
What about the ability to do jump as a roll + alt key? Make ASRD2 with that and scrap this.
Another option :)
We should have a giant poll of all the options/things mentioned in this thread. Cuz I have lost track of all the different ways about going about solving this problem. Were elements fundamentally different from Greedy's? We have like 4 or 5 options here. It's a goldmine of valuable feedback. Yea we totally need emojis :P
As for your solutions, in the end there's only one : make a stance on rolls as a developper if you decide to remove times because of it (aka, make it a cheat cvar, so greedy's solution)
Element solution is just some extra check on challenge, that could most likely be bypassed by server (got told again that sourcemod can change cvar, so not sure why elem thinks otherwise, and even if it truly can't, server owners can still just recompile server.dll without the extra check and thus going into leaderboard).
It would prevent some cheats, so it doesn't need to be disregarded entirely, but that wouldn't entirely solve the cheat times on leaderboard issue, so would still need clean-up script in addition to that solution.
Also, it would not change anything on the issue of rolls. There is a stance that needs to be made by the dev on it. Players can give their opinions on whether they think it is one or not, but only game owners can decide.
Another thing that is flawed is that you (and others) say the clean-up script just removes times depending on an arbitrary time, but no one apart dev knows how the script works, so this assumption might be (hopefully is) very wrong.
For all we know, the clean-up script could have removed the times for something else than roll entirely.
Although it "seems" rolls was the culprit, hence the need for dev stance on it, but even then, saying the script just check some arbitrary time instead of directly checking if rolls were activated shouldn't be assumed that easily. There is no proof that it works like that, and if it is, then leaderboard is pretty much doomed from the start, because with only that kind of check, there's just no way whatsoever to know which time is legit.
EDIT : that being said, my opinion on rolls is that it should be considered a cheat, because being able to get speedrun achievement by going on the roof is just as silly as it gets. There's already maps (*cough* insertion point *cough*) where u can go roof, and is there even a point to compete on those time-wise?
"Hey I beat ultra mega asbi carnage 50 etc in insertion point"
"Nice, how did you do it?"
"Well, I went to roof, lured a few hordes to hit the drone limit, then continued from the roof, hordes couldn't spawn anymore, so I just did last hack as if it was vanilla"
Yep, that would be sad, and having times with rolls just make this insertion point issue applied to way much more maps.
Elem just said a bit earlier that his server would allow extended view, which is a cheat, so of course there are ways to cheats, hence the need for something to prevent it. (although, I'd rather have VAC with some anticheat to prevent it than having a clean-up script)
So you want to help with cheat prevention on server only if client cheat becomes allowed by default? o.O
If there was some VAC, then sure, allowing client modification is fine, as the cheat modifications would be taken care of by VAC, but otherwise, doing so means the stance on cheats is OK.
That should be patched. I think that is another topic though. That is ACTUAL cheating.
Although when it comes to views, I don't think they should be cheats. At least in the honest way element implemented the extended view (as long as it's not co-op ofc). The command is adjacent to rotate. I digress.
But yes, there are way more cheats than that, there are stuff changing the speed (speed hack, and the opposite kinda, Time Assisted speedrun, aka, make the whole game slower/under adrenaline), I saw some guy in public server (Find a Game thingy) that had godmode enabled directly (and he got the achievements after finishing the map too...). There's also the very very obvious cheats that gives 0.1sec time to finish map, etc. etc. etc.
Back to topic, roll/jump is NOT a cheat officially in the sense it's not a cheat var, hence the need to change that, everyone would agree.
That being said, most ppl would also agree that it is a cheat (even if not officially a cheat) to use jumps in order to get speedrun, as there is no nodes in roof, which bugs out all aliens.
As for camera rotation, yes, it also allows some nade spot u can't do without, so kinda like extnded view (and even worse for 21:9 screens, which already have an extended view on the left/right side), but I personally feel rotating camera is ok, and I wish this cvar allowing rotation was ON by default instead (as I put in the other thread as well).
For extended view, (and change of view in general, there's distance, but also pitch), I feel it is pretty much a cheat, as it allows you to nade/teleport with boots/etc. waaay further, and not only, you can see hordes from quite far away, which make things easier. For speedrun, well, it affects distance u can use boots and such, so of course it can have a big impact. Heck, being able to just nade hordes where they spawn while others don't even know where they are is quite a big impact imo.
Also, RIP VAC I guess, but that would still be the best option if we want to truly stop cheats (and I'm pretty sure speedhack and the like triggers VAC on CS:GO or whatnot, so it shouldn't be that hard to prevent any external tool/client modifications via VAC).
If we have VAC, servers wanting to use a different server.dll can just disable VAC (then no leaderboard time), and clients will also have no choice but to use regular client on a VAC enabled server if they want a time on leaderboard, removing most cheats (I guess there will always be private cheats that could remain undetected, but even just the fear of getting VAC banned might prevent those as well)
Respectfully, That's the most absurd thing I have heard in a while, you cant create a competitive environment/ranking system and then expect people not to take it seriously. Most humans are competitive by nature.
https://steamcommunity.com/app/563560/discussions/2/135509823664434259/#c135513421442038991
PS: You really made me waste more than one minute on that, please don't =)
What's your point? All this displays is that people are indeed competitive, like i was saying. Players would literally rather have a broken leader board, and salvage competition from it than to have none at all. You reinforced my argument.
PS: nobody is forcing you to engage in this discussion, if you don't want to be here then simply don't be here. I didn't make you do anything, clearly you think it is worth your time.