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I think instead of just letting them figure it out, it's good to at least give them a couple pointers first.
Main ones I think make a big difference between bad and ok are
1. Realizing that shooting slows your movement, so getting in a good spot to lay down fire can reduce lots of damage taken
2. Your small item being rockets/stuns or some kind of crowd control panic button really saves yourself and your team during Oh sh!t moments.
3. when around lots of teammates, moving less is better. You will be shot and probably cost the lives of yourself and your mates if you run around frantically during tense encounters.
Dumb noobs like this just ruin the game. Because all of dumbehads in this thread are like this. You do realize, that these 10 aliens behind you, which were spawned just cause you as rushing one, activated the spawning of this horde, just block the way and attack these behind you? So in fact you are just a di*ck. STOP DOIN THAT ♥♥♥♥*IN MORON
I also can't blame the OP for not wanting to rush either - in most games, when starting out, it's completely reasonable to want to take it easy. You're not exactly going to learn at a good rate when a single rusher can get you in a tight spot quite easily and then blame you for it. Plus, you'd have to be very good at video games in general to quickly end up wanting to play on a difficulty that's high enough to make the OP's advice wrong. If not, this advice definitely holds well enough to last them until they learn on their own that rushing is good.
Its not elitisim when its what the game needs you to do. The game even gives you more xp for completing ASAP, while constantly spawning swarms in as you proceed. The faster you clear the lesser mobs you have to deal with. There are also areas where mobs will spawn infinitely until you reach the next area. And the advice was along the lines of "rush together", nobody said to rush alone.
That's what I mean about learning on your own - I absolutely didn't know that was in any way a thing, nor would I expect newbies to know that is a thing when all they see is 1 or 2 guys running ahead for no discernable (to them) reason.
Do you not get XP from more kills? If not (even simply not getting enough to offset the time difference), that sounds counterintuitive to me, so it's another thing I wouldn't expect a newbie to get very quickly.
Another thing I can't say I've noticed - it always felt like they stopped on their own after a while, whether you went to another zone or not.
The OP literally talks about this though. The only reason it may have gone in any other direction after that is because of the apparent bad newbie-to-veteran ratio.
This is basically the go to weapons for all difficulties, since it sets enemies on fire with DoT and also slows them down. (and this is the part where OP probably didnt realise, because we are killing as we move, just alot faster). Also classes like wildcat has a speed boost, so what I did normally do if i was playing wildcat is to switch to ammo cache to get ahead of my team, then switch back to autogun when engaging enemies alongside a damage amp for when camping or getting swarmed.
(it should only take you a thousand or so exp per level before your first promotion, once you decide on higher promotions exp becomes annoying., i need 12k EXP to level up atm for P6)
Depends on the diff, map and if you turn on onslaught regarding infinite spawns, the new campaigns have some rather brutal infinite spawn areas which will destroy your team pretty quickly if you lack teamwork.
You can beat all brutal mission alone running, but where's the fun?
Playing slow with a good team trying to kill all is the funniest way to play this game.
Ah yes, now insult me as you prefer, i won't answer, because only who plays in this way can understand my words.
+1 to OP
I will absolutely agree with you, when the server Difficulty is set to Brutal and you ask the people before the game start to "go rush".
But if you "pros" join Easy - Normal - Hard games on Dedicated servers and expect new players to "don't fall behind", you're just being morons.
- You also get only up to 100 XP for going fast.
- Up to 100 XP for not causing Friendly Fire.
- +50 XP for each achievement you get (Fast Reloading, Roll under alien ranged attack, hit 5 with a freeze grenade etc.). Don't mix it up with Steam achievements, XP bonus comes even after you got your Steam achievement.
- But the main XP comes from completing the mission +1000 XP
PS: actually I'm wrong, Difficulty modifies the XP you gain for completing a mission.
Obviously, going fast means you complete more missions in a given time window. But who cares about XP anyway? You will get to level 31 eventually, then you don't need to worry about XP ever again (unless you want the promotions, which are purely cosmetic).
Rushing is the most efficient way to finish missions and get xp. Even when you fail to rush and fall behind, there are lot of things to deal with crowded aliens. Flamer, froze grenade, electric armor etc.
https://reactive-drop-stats.appspot.com/leaderboards/speedruns/0_asi-jac1-landingbay_01