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报告翻译问题
@GeeWizz, there's still the career mode, the same as in the other titles, but they added another mode as well which is basically like career mode, where you get to race but have to deal with hiring, contractual and development stuff as well. I'm not a fan of it, but that's mainly because I don't understand it very well.
I'm ok for rep, it's credits I'm short of. I get around 12 - 14k per round, but upgrading the bike, hiring pit crew, etc. swallowed most of my income. That's why I think I'm probably doing something wrong. :)
The third thing I did was that I invested into the Logistics Management that caused the management costs to be decreased by a certain percentage at each race weekend for 8 weeks, based on which investment level you choose.
I was always cautious in terms of spending money because I knew how expensive the bikes were. But I haven't had any financial problems so far. I'm in season 5, I fully upgraded the Mahindra and the KTM, I am upgrading the Moto3 Honda and the Kalex (because I'm focussing on giving my AI drivers the best possible bikes, I'm using the Honda RC213V in the MotoGP series), I own all garages (if they are called like that in the English version), I got as many riders as possible and their Crew is on Level 3 as well. I still have around 10 million credits left.
But I didn't hire any riders immediately. Of course I had a second rider during my first season in the Moto3 but when I advanced to the Moto2, I only hired another rider for the Moto3 and went into the Moto2 on my own. When my team was able to ride in the MotoGP, I hired 2 riders that were riding in the Moto2 and had again just my personal rider in the MotoGP. I hired a second MotoGP rider when I have already been MotoGP champion twice, just because I had so much money left that I didn't know what to do.
I probably play on a too low difficulty, because I'm not in trouble on hard. Might be the point why I'm not having any financial problems. The problem is that I think I'd suck on realistic cause it's the first MotoGP game that I'm playing since MotoGP 08.
I'll try to follow your example then. I think I went wrong by hiring an expensive teammate who did nothing on the Mahindra. Maybe the earnings increase significantly in Moto2 and MotoGP?
Thanks for the detailed feedback, mate.
I hired another rider as soon as possible in the first season, I doubt he added much, but he didn`t keep me from switching to Moto2 on the 2nd season.
That aside, I did almost everything different from Lynx. lol
Never took instant credits. Picked the sponsor with the highest base payout, because the sum of base + bonus seemed to be the best choice (oddly, you`d think higher risc would equal higher reward).
Anyway, two or three races before the end of season 1 I stopped spending money, which gave me just enough for the Moto2 bike. Didn`t have enough left to rehire the other rider though, so I am solo now ;)
Earnings increase yes. So do some costs, but after a few Moto2 races I had all three garage slots, so upgrading goes fast now. (maybe you spent on those during your first seasons?)
I moved up to Moto2 after three seasons in Moto3 and was able to buy the Kalex, which is arguably the best bike. With the leftover money I hired a good rider (Daniel Murphy) to race in Moto3. The money started to pour in. There's such a big difference in earnings between Moto3 and Moto2. I was able to move to MotoGP after one season in Moto2.
Like you, I opted for bonuses that boost sponsor money and I didn't hire any staff. Nor did I upgrade the Kalex as I could win races on it straight out of the crate.
I might be wrong but I feel that the hiring of staff is pointless. I hired a marketing man to boost sponsor money (or so I thought) and my earnings remained exactly the same, although my costs went up because of his salary! Perhaps it pays dividends to hire staff when you're running teams in all three classes. We'll see.
What difficulty were you on? I'm guessing not on simulation as winning on a Mahindra is near-impossible on simulation, at least for me, lol.
I do my career on pro simulation and I suffered first two seasons with Peugeot (saving money at the start does not save you money over time!) and managed to score points in a few races in 2nd season but did manage to get to Moto 2 on the Suter for season 3. If you can afford the extra activity buff that can help a lot as you can get extra money from that for photo shoots and also race winnings bonuses.
Making your sponsors target while in the interim investing in lowering costs is the first aim. The second is to improve revenue while slowly improving your ride. Brakes and frame should be the first concern in this department.
You don't need to max out your ride completely and don't overlook your calendar giving out out test days.
Bike setup isn't great out of the box so reconfigure it without the help of the auto mechanic. Again braking and handling is the order of the day but correct gear ratios will help improve acceleration and top speed based on how many corners and long straights a track has.
Each year keeping a rider costs you more so its cheaper to let them go and hire them again when money is much more flowing in.
It is possible to jump one season to the next but your ride will never be a good one out of the box so hanging back a season or two in the early stages will improve your situation come the last two classes.
This mode is about developing the top team in all classes and not unlike career mode, you being the one that wins every race, season or even class.