MapleStory 2

MapleStory 2

mirta000 Oct 14, 2018 @ 9:58am
TOP 9 things wrong with Maplestory 2
With add campaign in full swing here are all the things that are wrong with Maplestory 2 that I hope that they will fix, because you deserve to know both sides of the coin.

https://youtu.be/C_SkhF1HWUI

"Too long, didn't listen short version":

"9. Horribly annoying pushing for Joddy squad, that is still hand picked and still only contains streamers and not actual community people.
I have more respect for someone with great User Generated Creation skills, house builders that we look up to and top guilds than I do for
your every day streamer people that will push the game like their life depended on it. They're walking adds, they do not provide feedback.
And that's the wrong way to go about the longterm survival of your game.

8. RNG gear. Especially trying to RNG your first purple from a normal dungeon.

7. Priest and Knight Offhand not giving gear score, therefore having support classes resort in equipping ninja throwing stars to get into dungeons.

6. Style boxes. Especially the fact that common drops are not purchaseable and that the regular store is abandoned in favour of them.
You can not get style crates with red merrets.

5. Unprofessional communication that is sometimes just wrong.

The most recent wrong thing coming out of Nexon is the fact that the new event requires you to pop 30 balloons to get a cape.
That is not true. The game tells you that it is 60.

4. Exploits are fixed, but exploiters are never punished. Most recent untested event was maple monopoly. You would spend 3 daily tokens
to roll your dice once, however when you would pass a full circle, you would get 15 back. This was changed 1 hour into the game, however both
me, my guildmates and lots of other people managed to outright make the event pointless by just finishing it in a day. Same as orb + block
exploit during mushking royale, exploiting is just not discouraged.

3. Fair fight. Fair fight is currently downscaling level 60 players, the ones that only really got a few attribute points from leveling up,
as no level 60 gear or content exist yet, so harshly, that they're worse off than those that are currently level 50. This is making hard
dungeons extra hard. I am a big believer in fair fight being required in the game, but currently it is very obviously tuned wrong.

2. User Generated Content ripping and inaction from Nexon. Players rip popular designs from one region and sell it on the other regions and
despite getting reported many times, original creator having proof that they made it and Nexon assuring us that something will be done,
nothing has been done since early access day 1.

1. Various log in and disconnect issues. This is shout out to people such as those in the "can't login to launcher - google account issues"
topic. Some of these people have been stuck being unable to log in for 5 days now. While these issues do not plague me, or even the majority
I think it is important to solve these things in a timely matter. And currently it's not being solved."
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Showing 1-12 of 12 comments
ElviraDemonQueen Oct 14, 2018 @ 10:01am 
Unprofessional communication hmmmm this triggers me a bit im sorrie that im a person with no voice but are you litarly like those 1 people that blames people that cant talk to not play a game that how i start to think of it 2 i see no problems in this game too
mirta000 Oct 14, 2018 @ 10:07am 
Originally posted by Neptune:
Unprofessional communication hmmmm this triggers me a bit im sorrie that im a person with no voice but are you litarly like those 1 people that blames people that cant talk to not play a game that how i start to think of it 2 i see no problems in this game too

...What?
LeBub Oct 14, 2018 @ 10:34am 
Originally posted by mirta000:
Originally posted by Neptune:
Unprofessional communication hmmmm this triggers me a bit im sorrie that im a person with no voice but are you litarly like those 1 people that blames people that cant talk to not play a game that how i start to think of it 2 i see no problems in this game too

...What?

He said he is triggered because he likes the game and you're posting things he doesnt want to read lol.
starkiller1286 Oct 14, 2018 @ 10:42am 
"9. Horribly annoying pushing for Joddy squad, that is still hand picked and still only contains streamers and not actual community people.
I don't really understand this. So people who make their own designs are valued as less than streamers who promote the game and copy popular designs? I don't understand the wording.
Mortiz Oct 14, 2018 @ 10:48am 
reported
SniperJS Oct 14, 2018 @ 11:01am 
Thank you for your feedback. But regarding #2, it's not true, based on the ToS, the team here is reviewing all the reported UGC content in the design shop. We are actively blocking and banning those players within 10 days.

To prevent players from copying and making easy money with hard worked designs from other players, we have actually created 10 day period in place to give our team enough of the time to review players' report and ban those items from the shop.
mirta000 Oct 14, 2018 @ 11:44am 
Originally posted by SniperJS:
Thank you for your feedback. But regarding #2, it's not true, based on the ToS, the team here is reviewing all the reported UGC content in the design shop. We are actively blocking and banning those players within 10 days.

To prevent players from copying and making easy money with hard worked designs from other players, we have actually created 10 day period in place to give our team enough of the time to review players' report and ban those items from the shop.

We are in discord with some hurt players right now and they have not noticed any action being taken and neither have I. I know players that out of desperation resorted to full on support tickets. You guys probably have too much stolen content on your hands, but honestly the few most hurt by this did not see any changes, or UGC belonging to them being taken down from the store.



Originally posted by starkiller1286:
"9. Horribly annoying pushing for Joddy squad, that is still hand picked and still only contains streamers and not actual community people.
I don't really understand this. So people who make their own designs are valued as less than streamers who promote the game and copy popular designs? I don't understand the wording.

Originally Jody squad was being promoted as something for all creators, however currently it is only hand picked streamers. That does not encompass majority of the creative community that is actually doing stuff in game, but for the most part just sticks with popular streamers that all have similar content.
SniperJS Oct 14, 2018 @ 12:16pm 
Originally posted by mirta000:
Originally posted by SniperJS:
Thank you for your feedback. But regarding #2, it's not true, based on the ToS, the team here is reviewing all the reported UGC content in the design shop. We are actively blocking and banning those players within 10 days.

To prevent players from copying and making easy money with hard worked designs from other players, we have actually created 10 day period in place to give our team enough of the time to review players' report and ban those items from the shop.

We are in discord with some hurt players right now and they have not noticed any action being taken and neither have I. I know players that out of desperation resorted to full on support tickets. You guys probably have too much stolen content on your hands, but honestly the few most hurt by this did not see any changes, or UGC belonging to them being taken down from the store.



Originally posted by starkiller1286:
"9. Horribly annoying pushing for Joddy squad, that is still hand picked and still only contains streamers and not actual community people.
I don't really understand this. So people who make their own designs are valued as less than streamers who promote the game and copy popular designs? I don't understand the wording.

Originally Jody squad was being promoted as something for all creators, however currently it is only hand picked streamers. That does not encompass majority of the creative community that is actually doing stuff in game, but for the most part just sticks with popular streamers that all have similar content.

We are reviewing the reported UGC (using the in-game reporting function) on daily basis. Will be checking with the team how fast we are reviewing, but it can take up to 10 days depending on the volume of reports.

For the Joddy Squad, it was never promoted as for everyone. We have been rolling out invites to the Joddy Squad gradually. Members of Joddy Squad at launch were great supporters of the game starting from Closed Betas. We will expand the program based on our capacity because we truly want to support the Joddy Squad content creators.
mirta000 Oct 14, 2018 @ 12:31pm 
Originally posted by SniperJS:
We are reviewing the reported UGC (using the in-game reporting function) on daily basis. Will be checking with the team how fast we are reviewing, but it can take up to 10 days depending on the volume of reports.

For the Joddy Squad, it was never promoted as for everyone. We have been rolling out invites to the Joddy Squad gradually. Members of Joddy Squad at launch were great supporters of the game starting from Closed Betas. We will expand the program based on our capacity because we truly want to support the Joddy Squad content creators.

Then why are they all twitch streamers? Even if you include youtubers, that would still inclue 0 in-game creators.
DeathScavenger Oct 14, 2018 @ 12:35pm 
#9 is a marketing ploy used to advertise their game to a wider audience. You might have your own issues with who was being used for this goal, but it is subjective to the person and the audience they cater to.

#8 is a coding / design issue that arguably adds replay value to mundane tasks. Some people enjoy spending hours on end farming for a specific piece of gear (an effort / pay off scenario). Good or bad, it potentially adds longevity to the game... Currently not hindered with a "pay to progress", but can change quickly...

#7 is a design issue. Maybe more difficult to balance because of the way the "gear rating" is coded into the game, probably looking at baseline armor and attack stats to throw items into particular categories that don't really do anything for the player other than a small sense of progress when your gear number goes higher.

#6 is strickly marketing. The game took time, effort and money to get off the ground, people need to get paid for their work, the game needs to somehow be profitable; this is basic stuff... It seems the marketing team may have wanted to prioritize their ability to make money around cosmetics, some cosmetic items can be unlocked in game without spending money, others cannot... The game has to make money somehow and it's selfish to suggest otherwise.

#5 can be simple translation error or simple miscommunication. This is nothing to be upset about, mistakes happen; you need to give people some room for failure. Sure it can be frustrating, but complaining about it instead of reporting it to the devs is the wrong approach.


#4 I applaud the dev team for prioritizing fixing their bugs instead of punishing players...
You should never blame the gamer for utilizing every single thing available to them to optimize their own way of playing your game. You should definitely fix the game instead of punishing your player base.
If your car were to suddenly break down due to a manufacturing problem (say the brakes are not working properly) would you blame the driver or the manufacturer? *Food for thought...
Also discussing bans / punishment of players is against ToS for steam forums at the very least, I can easily assume Nexon has a similar policy.

#3 I haven't experience first hand but is another design "problem". Seems based on your description the devs are well aware of how they need to balance for the "end game" and have systems in place for it; whether they are good or bad is subjective...

#2 You should already be aware that the ESRB does not make ratings for games featuring online interactions with other people. Nexon is not the police, you should stop expecting them to be. That being said, most gaming companies have a community manager for just such occasions. Also as mentioned before, disciplinary action(s) taken against players are not to be discussed in a public setting as per the Terms of Service (ToS)

#1 I find this rant in particular to be the most egregious offender of narcissism, specifically:
Originally posted by mirta000:
I think it is important to solve these things in a timely matter. And currently it's not being solved."
I sincerely doubt you have any coding experience, specifically when it comes to fixing bugs.
This is definitely an issue that will have top priority as it potentially influences the amount of players who could potentially spend money on the game.
To think otherwise is simply ignorant...
Fantasykitten Oct 14, 2018 @ 12:39pm 
Originally posted by SniperJS:
Thank you for your feedback. But regarding #2, it's not true, based on the ToS, the team here is reviewing all the reported UGC content in the design shop. We are actively blocking and banning those players within 10 days.

To prevent players from copying and making easy money with hard worked designs from other players, we have actually created 10 day period in place to give our team enough of the time to review players' report and ban those items from the shop.

up to 10 day's? really? -.- it whould not take more then 20 mintues for a gm to look trough the store..... an banning the items from the store is not enough if you do nothing about the player posting the stuff....they will just keep duing it if they see no punishment.
mirta000 Oct 14, 2018 @ 12:47pm 
Originally posted by DeathScavenger:
#9 is a marketing ploy used to advertise their game to a wider audience. You might have your own issues with who was being used for this goal, but it is subjective to the person and the audience they cater to.

#8 is a coding / design issue that arguably adds replay value to mundane tasks. Some people enjoy spending hours on end farming for a specific piece of gear (an effort / pay off scenario). Good or bad, it potentially adds longevity to the game... Currently not hindered with a "pay to progress", but can change quickly...

#7 is a design issue. Maybe more difficult to balance because of the way the "gear rating" is coded into the game, probably looking at baseline armor and attack stats to throw items into particular categories that don't really do anything for the player other than a small sense of progress when your gear number goes higher.

#6 is strickly marketing. The game took time, effort and money to get off the ground, people need to get paid for their work, the game needs to somehow be profitable; this is basic stuff... It seems the marketing team may have wanted to prioritize their ability to make money around cosmetics, some cosmetic items can be unlocked in game without spending money, others cannot... The game has to make money somehow and it's selfish to suggest otherwise.

#5 can be simple translation error or simple miscommunication. This is nothing to be upset about, mistakes happen; you need to give people some room for failure. Sure it can be frustrating, but complaining about it instead of reporting it to the devs is the wrong approach.


#4 I applaud the dev team for prioritizing fixing their bugs instead of punishing players...
You should never blame the gamer for utilizing every single thing available to them to optimize their own way of playing your game. You should definitely fix the game instead of punishing your player base.
If your car were to suddenly break down due to a manufacturing problem (say the brakes are not working properly) would you blame the driver or the manufacturer? *Food for thought...
Also discussing bans / punishment of players is against ToS for steam forums at the very least, I can easily assume Nexon has a similar policy.

#3 I haven't experience first hand but is another design "problem". Seems based on your description the devs are well aware of how they need to balance for the "end game" and have systems in place for it; whether they are good or bad is subjective...

#2 You should already be aware that the ESRB does not make ratings for games featuring online interactions with other people. Nexon is not the police, you should stop expecting them to be. That being said, most gaming companies have a community manager for just such occasions. Also as mentioned before, disciplinary action(s) taken against players are not to be discussed in a public setting as per the Terms of Service (ToS)

#1 I find this rant in particular to be the most egregious offender of narcissism, specifically:
Originally posted by mirta000:
I think it is important to solve these things in a timely matter. And currently it's not being solved."
I sincerely doubt you have any coding experience, specifically when it comes to fixing bugs.
This is definitely an issue that will have top priority as it potentially influences the amount of players who could potentially spend money on the game.
To think otherwise is simply ignorant...

Actually, software development is literally my job :I

#2 we're not talking ratings. We're talking players directly stealing from other players and not getting punished for 1.5 months. Literal group of people that rip existing designs off a store and sell them in a different region.

#3 This is a major problem for the community as you leveling directly affects your ability to do end game as all end game is level 50, while max level is 60. You are weaker at 60 than at 50. How is this not a major problem to you?

#4 which is why, I'm telling you, exploit every exploit to your hearts content. There's no punishment. While you're at it, why report it and not just get items that you're not intended to have? I have more than anyone that was 1h late to the event will ever have, as you need good 100-200 coins to get everything off the wheel and good 700 coints to finish maple monopoly.

#5 not a single event has been announced correctly yet. It is an English event announced by Nexon America. Text in game says 60 balloons, site says 30. Should we not hold them up to standard to announce things correctly?

#6 this sort of style box practice is now illegal in many parts of EU and Nexon can expect to see a fine over it. What was announced and what we got in game is two different things. Plus no other game is quite as scummy with loot boxes as MS2 is. Nobody is arguing over needing to make money, but stripping your store bare and making most items RNG only when you promissed them to be purchisable with style coins, really?

#7 gear rating is used as a gate for much of the content. I don't think it's too much to ask for priests and knights to not be able to equip ninja stars. Nor should it be too difficult to give the GS that is actually WRITTEN on the off-hand weapon but not distributed to the GS score.

#8 is also splitting the community up, as after normal dungeon gate the RNG is highly lessened. So good luck having half of your raid group there in November and half not there due to pure RNG.
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Date Posted: Oct 14, 2018 @ 9:58am
Posts: 12