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Luckily I still have my CD's and it installs and plays fine on WinX.
I've heard that it was overlooked due to being a prequel movie tie in.
In that game you could rampage everyone in the game.(2 years before GTA 3)
No servers of Battlefront 2 classic have heroes these days.
The didn't have a PC release unfortunately Excluding the first one which was canceled but it's 95 percent completed version got release in emuparadise.(But since that site is dead I'm not sure if you can download it from there)
1.Gladius
2.Mercenaries Playground of Devil.
3.Star Wars Episode 3 game and Episode 1: Jedi power battles.
4.Star Wars Rogue Squadron 2 and 3.
I hope they port these games to PC.
Star Wars Chess (1993)
Star Wars Monopoly (1997)
Star Wars: Yoda Stories (1997)
Star Wars Millennium Falcon (1998)
Star Wars: Episode I – The Phantom Menace (1999)
Star Wars: Force Commander (2000)
Star Wars Episode I: Battle for Naboo (2000)
Star Wars: Starfighter (2001)
Star Wars Galaxies (2003)
Star Wars: The Old Republic (2011)
Star Wars Battlefront (2015)
Star Wars Battlefront II (2017)
Vader Immortal (2019)
Educational [most of these don't have a wikipedia entry but I own some(**), lots of these would probably not be considered games, yet graphic novels are games so, these are games :P]
Star Wars: Yoda's Challenge
**Star Wars: The Gungan Frontier [ a ecosystem sim like Spore; actually a great game(though I haven't played it since I was 5]
**Star Wars: Droid Works (1999) [build droids for specific tasks, actually a good game, though very short]
Star Wars: Pit Droids [puzzles]
Star Wars Math: Jabba's Game Galaxy
**Star Wars: JarJar's Journey Adventure Book [very basic puzzles(match cards), and reading]
Star Wars: Anakin's Speedway
Star Wars: Early Learning Activity Center
Star Wars: Behind the Magic (1998)
......
The original battlefront is on steam, it was a silent release, first on GOG, as it was ported by them...
If you want the best version of every star wars, get them from GOG not steam, GOG helped modern port many of the Star Wars titles, and brought back BF2 multiplayer
Disney basically said none of the Star Wars games are canon anymore, besides Battlefront II (2017) campaign. Though Old republic is in a far different time than the movies, they somehow invalidated them, and though some of the games follow the movies, they apparently didn't follow the movies close enough to be considered canon by Disney. Disney also invalidated most of the books. Where as when George ran LucasFIlm/ LucasArts etc; most of this content was canon if not Expanded Universe. I read several books and maybe put 300hrs into the games; I've watched the movies probably a dozen times, the new trilogy along with the solo movie ruin the franchise for me, as with Disney's invalidation of previous works. I loved Rogue One though, and I liked parts of Last Jedi.
There has been fan ports of some games for example Grand theft Auto Vice City Stories, after nearly 4yrs of development [thousands of hours, no studio would make their money back] the project was cancelled with nearly 70% completion. I think one developer started working on it again and at least the map was finished, and half of it was even "remastered". Consider how much work this was, and it was a PS2 disc dump and port to the same but slightly newer engine of San Andreas.
It's not worth any companies time to port these games, they would also need to re-license music, voice actors, third party assets... Just a nightmare all around. Maybe they could make their money back from official remasters, but LucasArts has never been very profitable and it's most profitable for Disney to license exclusivity to EA than to actually support good projects. Factor 5 [Rogue Squadron dev] probably owns rights to the series, yet has since closed down, sequels were Game Cube only, so code is probably heavily reliant on that hardware and there may had been some deals with Nintendo, so it would be development and licensing hell.
Dolphin is one of the best emulators, it plays GameCube flawlessly you can improve graphics with custom shaders; running higher resolutions etc... so what's the point in porting them? Most games have more development work put into the console editions, around the original Xbox release, most games actually had better textures etc on the Xbox edition [GTA3-SA had better textures, effects and sound], Halo's plasma shields had dynamic shaders where if you shot them with plasma weapons they would change colors until they were destroyed, among other things, which didn't exist in the PC version...
Even old games that are on steam that are on console, it is often better to just play the console edition in an emulator, PC games will have physics bugs from running above their native framerate, they often crash, sometimes their graphics are worse, sometimes they won't launch at all, they often needed work-arounds. [too be fair some emulation can too, however most emulators are stable and cross platform these days, I can install a PSP on my phone on a raspberry pi or on a PC and have a similar experience, and I can just drop the iso from my computer to any of those devices and it will play perfectly.]
Dude how did you get this working? I can't seem to be able to ever get it to work