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alternatively, try changing your refresh rate to 60hz if rivatuner wont work in this game. in game vsync should work properly then.
I've been trying top get this game tor run in 1280x960 so the cutscenese aren't screwed up
Vsync foced via NCP
Locking FPS to 60 via inspector = game runs in hyperspeed
Changing monitor's refresh from 120Hz to 60Hz = game runs in hyperspeed
Forcing the game to 3840x2160-DSR = game runs at normal speed, but cutscenes are messed up and game has to be force quit (ALT+F4) as menus are innaccesable as the mouse won't drag down far enough to reach the menu buttons.
Steam seems to do a terrible job of optimizing older games to run correctly on modern rigs but continues to rerelease them anyway in a clear effort to kill off the abandonware sites.
My PC Specs:
Windows 7 Professional 64bit on Kingston HyperX Fury SSD (120Gb)
ASUS Z97-k Mobo
Corsair HX850i Platinum Grade 850w PSU
Intel i7-4790k in turbo mode 4.4Ghz
Corsair H115i Liquid CPU Cooler
32Gb Corsair Vengeance pro 2400 DDR3 RAM
XMP Overclocking set in BIOS
8Gb Gigabyte Xtreme Gaming GTX1080 OC PCIe Waterforce GFX Card
388.43 WHQL Nvidia Display Drivers
Sound Blaster Zx PCIe Sound Card
Logitech Z906 THX Certified 5.1 Surrond Speakers and LFE
Seagate 8Tb Internal HDD
WD 4Tb internal HDD
WD Caviar 1.5Tb Internal HDD
WD Elements 1Tb External USB 3.0 HDD
WD Elements 3Tb External USB 3.0 HDD
ASUS VG278 27" 120Hz 3D Monitor with Nvidia 3D Vision 2 (tm)
AVERMedia Volar Green USB2.0 HDTV Tuner
Microsoft Xbox One S Controller connected via MicroUSB to avoid Win10 requirement
Logitech G710+ Mechanical Keyboard
Logitech G502 Proteus Core Gaming Mouse
ASUS PCE-AC68U AC1900 PCIe WiFi Card paired with:
ASUS RT-AC68U AC1900 Dual-Band Router on 5ghz band
Fractal Design XL-R2 Full Tower ATX Chassis
If rivatuner doesn't like the ancient version of DX the game uses, try going into NVCP and setting refresh rate to 60hz and then activating half refreshrate vsync in the advanced settings. Let me know what happens and I'll see if I can help you out more.
I found by forcing VSYNC through NCP after focring it in Nvidia inspector then capping the FPS to 60 in NI and putting my refresh back to 120Hz, after going into juddery 30FPS console/console port territory fixed it. This is very weird, but good. If only there was a way to stop moving the mouse up and down from making dash walk forward and backward. I got WASD to handle forware/backward and strafe left/satrafe right so all I need is the mouse to only tutn and not make Dash walk forard and backward and I'd be completely golden.
Thanks for your help!