Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Here's the unfortunate reality of the situation: the fact that this game even EXISTS on Steam is a miracle. Things happen over time, and many classic games no longer have the source material they were based off of. Whenever we see a game like Turok or Grim Fandango get a remaster, the hardest step is almost always tracking down the source material to work with. It's why rereleases like Grim Fandango Remastered and System Shock 1 are so impressive, they overhaul a game and bring it forward in time to the best of their ability.
Shadows of the Empire... wasn't so lucky. If they HAD the source code, they could probably do more. The same goes for most of these games. There's just only so much you can do without it, and this problem is further complicated by the fact that LucasArts was sunsetted by Disney (meaning they're no longer around to hold onto these things).
Stretching is a crappy way to do widescreen. I personally rather play games in their original 4:3 than stretch.
Here's two screenshots, one in 1080p widescreen and one in 1280*1024 (a 5:4 aspect ratio).
http://imgur.com/a/vp8mc
Look at the UI, the hills and the size of the snowspeeder. The perspective changes slightly but the aspect ratio is not distorted, it's proper widescreen. Both modes are available in this version.