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overall i kinda agree with the guide on using a fighter (tactician) for the brilliant tactician, tactical barrage and conqueror stance; and also for the monk (helwalker) for turning wheel, enduring dance and flurry as well as that sweet bonus to might for each wound.
someone more knowledgeable than me might offer more insight on this but i personally would go for a class that would improve on the fury druid spellcasting either by increasing PL, accuracy, faster casting, might etc. without those support taking up too much time i.e. instant cast (e.g. tactical barrage :- click and voila instant + to PL).
as for starting in POE1 again, there is no monk party member in base game but you will recruit zahua eventually if you have the DLC.
Unfortunately, the Fury Shapeshift form is not particularly great, and doesnt gain a whole lot from multiclassing.
1. The best spells can be cast from Scroll (if you clear the game you have tons of resources)
2. Wizard is literally much better in every way (not to mention Buffs + Special Grimoires)
3. Shapeshift got messed up by Obsidian as it can´t compare to unique weapons
4. Raw AoE Dmg sounds great.. until you meet the Huana.
So any class can be a Druid caster, if you put in the effort. And you will get much better results...
-> End of midgame Druid falls apart. So if you play DLCs, forget Druid or expect typical 1-trick-pony and overall deadweight in most cases
Note: The best druid is TEKEHU (technically a special water mage with Foe-only spells). Whatever you create will be (much) worse than your Companion.